mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 13:07:26 +01:00
38 lines
1.1 KiB
Go
38 lines
1.1 KiB
Go
// Copyright 2020 The Ebiten Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package graphicscommand
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import (
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"github.com/hajimehoshi/ebiten/v2/internal/thread"
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)
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var theRenderThread Thread = thread.NewNoopThread()
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type Thread interface {
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Call(f func())
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}
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// SetRenderThread must be called from the rendering thread where e.g. OpenGL works.
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//
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// TODO: Create thread in this package instead of setting it externally.
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func SetRenderThread(thread Thread) {
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theRenderThread = thread
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}
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// runOnRenderThread calls f on the rendering thread, and returns an error if any.
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func runOnRenderThread(f func()) {
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theRenderThread.Call(f)
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}
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