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b6a340a96f
Updates #2034 Updates #2188
20 lines
330 B
GLSL
20 lines
330 B
GLSL
vec2 F0(in vec2 l0);
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void F1(in float l0, out float l1, out float l2);
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vec2 F0(in vec2 l0) {
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float l1 = float(0);
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float l2 = float(0);
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float l3 = float(0);
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float l4 = float(0);
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F1((l0).x, l1, l2);
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l3 = l1;
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l4 = l2;
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return vec2(l3, l4);
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}
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void F1(in float l0, out float l1, out float l2) {
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l1 = l0;
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l2 = l0;
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return;
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}
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