ebiten/internal/goglfw/win32platform_windows.go
TotallyGamerJet b359985e97
internal/goglfw: separate windows specific struct from common structs (#2567)
Many of the structs found in internal.h (internal_windows.go) contain defines such as GLFW_WIN32_WINDOW_STATE
which gets replaced with a struct defined in win32platform_windows.go (win32_platform.h).

Originally, these structs where directly placed inside of internal_windows.go. However, to make it easier to add macOS
and Linux these cannot be in this file.

This commit separates the windows specific structs into the respective windows file and updates the field to be named
state.

Updates #2546
2023-02-08 03:05:46 +09:00

127 lines
3.2 KiB
Go

// SPDX-License-Identifier: Zlib
// SPDX-FileCopyrightText: 2002-2006 Marcus Geelnard
// SPDX-FileCopyrightText: 2006-2019 Camilla Löwy
// SPDX-FileCopyrightText: 2022 The Ebitengine Authors
package goglfw
import "golang.org/x/sys/windows"
const (
_GLFW_WNDCLASSNAME = "GLFW30"
)
type platformWindowState struct {
handle windows.HWND
bigIcon _HICON
smallIcon _HICON
cursorTracked bool
frameAction bool
iconified bool
maximized bool
transparent bool // Whether to enable framebuffer transparency on DWM
scaleToMonitor bool
// Cached size used to filter out duplicate events
width int
height int
// The last received cursor position, regardless of source
lastCursorPosX int
lastCursorPosY int
// The last recevied high surrogate when decoding pairs of UTF-16 messages
highSurrogate uint16
}
type platformContextState struct {
dc _HDC
handle _HGLRC
interval int
}
type platformMonitorState struct {
handle _HMONITOR
// This size matches the static size of DISPLAY_DEVICE.DeviceName
adapterName string
displayName string
modesPruned bool
modeChanged bool
}
type platformCursorState struct {
handle _HCURSOR
}
type platformTLSState struct {
allocated bool
index uint32
}
type platformLibraryWindowState struct {
instance _HINSTANCE
helperWindowHandle windows.HWND
deviceNotificationHandle _HDEVNOTIFY
acquiredMonitorCount int
clipboardString string
keycodes [512]Key
scancodes [KeyLast + 1]int
keynames [KeyLast + 1]string
// Where to place the cursor when re-enabled
restoreCursorPosX float64
restoreCursorPosY float64
// The window whose disabled cursor mode is active
disabledCursorWindow *Window
rawInput []byte
mouseTrailSize uint32
}
type platformLibraryContextState struct {
inited bool
EXT_swap_control bool
EXT_colorspace bool
ARB_multisample bool
ARB_framebuffer_sRGB bool
EXT_framebuffer_sRGB bool
ARB_pixel_format bool
ARB_create_context bool
ARB_create_context_profile bool
EXT_create_context_es2_profile bool
ARB_create_context_robustness bool
ARB_create_context_no_error bool
ARB_context_flush_control bool
}
func _IsWindowsXPOrGreater() bool {
return isWindowsVersionOrGreaterWin32(uint16(_HIBYTE(_WIN32_WINNT_WINXP)), uint16(_LOBYTE(_WIN32_WINNT_WINXP)), 0)
}
func _IsWindowsVistaOrGreater() bool {
return isWindowsVersionOrGreaterWin32(uint16(_HIBYTE(_WIN32_WINNT_VISTA)), uint16(_LOBYTE(_WIN32_WINNT_VISTA)), 0)
}
func _IsWindows7OrGreater() bool {
return isWindowsVersionOrGreaterWin32(uint16(_HIBYTE(_WIN32_WINNT_WIN7)), uint16(_LOBYTE(_WIN32_WINNT_WIN7)), 0)
}
func _IsWindows8OrGreater() bool {
return isWindowsVersionOrGreaterWin32(uint16(_HIBYTE(_WIN32_WINNT_WIN8)), uint16(_LOBYTE(_WIN32_WINNT_WIN8)), 0)
}
func _IsWindows8Point1OrGreater() bool {
return isWindowsVersionOrGreaterWin32(uint16(_HIBYTE(_WIN32_WINNT_WINBLUE)), uint16(_LOBYTE(_WIN32_WINNT_WINBLUE)), 0)
}
func isWindows10AnniversaryUpdateOrGreaterWin32() bool {
return isWindows10BuildOrGreaterWin32(14393)
}
func isWindows10CreatorsUpdateOrGreaterWin32() bool {
return isWindows10BuildOrGreaterWin32(15063)
}