mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-25 03:08:54 +01:00
176 lines
3.2 KiB
Go
176 lines
3.2 KiB
Go
// Copyright 2015 Hajime Hoshi
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package audio
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import (
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"sync"
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)
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var audioEnabled = false
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const SampleRate = 44100
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var currentPosition = 0
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type channel struct {
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l []int16
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r []int16
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nextInsertionPosition int
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}
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var MaxChannel = 32
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var channels = make([]*channel, MaxChannel)
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var channelsLock sync.Mutex
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func init() {
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for i, _ := range channels {
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channels[i] = &channel{
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l: []int16{},
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r: []int16{},
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}
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}
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}
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func Init() {
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initialize()
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}
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func Start() {
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start()
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}
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func isPlaying(channel int) bool {
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ch := channels[channel]
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return ch.nextInsertionPosition < len(ch.l)
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}
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func channelAt(i int) *channel {
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if i == -1 {
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for i, _ := range channels {
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if !isPlaying(i) {
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return channels[i]
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}
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}
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return nil
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}
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if !isPlaying(i) {
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return channels[i]
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}
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return nil
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}
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func Play(channel int, l []int16, r []int16) bool {
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channelsLock.Lock()
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defer channelsLock.Unlock()
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if !audioEnabled {
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return false
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}
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if len(l) != len(r) {
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panic("len(l) must equal to len(r)")
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}
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ch := channelAt(channel)
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if ch == nil {
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return false
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}
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ch.l = append(ch.l, make([]int16, ch.nextInsertionPosition-len(ch.l))...)
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ch.r = append(ch.r, make([]int16, ch.nextInsertionPosition-len(ch.r))...)
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ch.l = append(ch.l, l...)
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ch.r = append(ch.r, r...)
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return true
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}
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func Queue(channel int, l []int16, r []int16) {
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channelsLock.Lock()
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defer channelsLock.Unlock()
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if !audioEnabled {
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return
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}
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if len(l) != len(r) {
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panic("len(l) must equal to len(r)")
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}
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ch := channels[channel]
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ch.l = append(ch.l, l...)
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ch.r = append(ch.r, r...)
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}
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func Update() {
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for _, ch := range channels {
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ch.nextInsertionPosition += SampleRate / 60
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}
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}
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func min(a, b int) int {
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if a < b {
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return a
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}
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return b
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}
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func isChannelsEmpty() bool {
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channelsLock.Lock()
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defer channelsLock.Unlock()
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if !audioEnabled {
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return true
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}
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for _, ch := range channels {
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if 0 < len(ch.l) {
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return false
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}
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}
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return true
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}
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func loadChannelBuffer(channel int, bufferSize int) (l, r []int16) {
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channelsLock.Lock()
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defer channelsLock.Unlock()
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if !audioEnabled {
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return nil, nil
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}
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ch := channels[channel]
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inputL := make([]int16, bufferSize)
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inputR := make([]int16, bufferSize)
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length := min(len(ch.l), bufferSize)
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for i := 0; i < length; i++ {
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inputL[i] = ch.l[i]
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inputR[i] = ch.r[i]
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}
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usedLen := min(bufferSize, len(ch.l))
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ch.l = ch.l[usedLen:]
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ch.r = ch.r[usedLen:]
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ch.nextInsertionPosition -= min(bufferSize, ch.nextInsertionPosition)
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return inputL, inputR
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}
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func IsPlaying(channel int) bool {
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channelsLock.Lock()
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defer channelsLock.Unlock()
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if !audioEnabled {
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return false
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}
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return isPlaying(channel)
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}
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