mirror of
https://github.com/hajimehoshi/ebiten.git
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103 lines
2.1 KiB
Go
103 lines
2.1 KiB
Go
package cocoa
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// #cgo CFLAGS: -x objective-c
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// #cgo LDFLAGS: -framework Cocoa -framework OpenGL
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//
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// void StartApplication(void);
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// void PollEvents(void);
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//
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import "C"
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import (
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"github.com/hajimehoshi/go-ebiten/graphics"
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"github.com/hajimehoshi/go-ebiten/graphics/opengl"
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"github.com/hajimehoshi/go-ebiten/ui"
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"image"
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)
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type cocoaUI struct {
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textureFactory *textureFactory
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textureFactoryEvents chan interface{}
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graphicsDevice *opengl.Device
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}
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var currentUI *cocoaUI
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func getCurrentUI() *cocoaUI {
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if currentUI != nil {
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return currentUI
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}
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currentUI = &cocoaUI{}
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C.StartApplication()
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currentUI.textureFactory = runTextureFactory()
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currentUI.textureFactory.useGLContext(func() {
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currentUI.graphicsDevice = opengl.NewDevice()
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})
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return currentUI
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}
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func UI() ui.UI {
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return getCurrentUI()
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}
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func TextureFactory() graphics.TextureFactory {
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return getCurrentUI()
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}
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func (u *cocoaUI) CreateWindow(width, height, scale int, title string) ui.Window {
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return u.textureFactory.createWindow(u, width, height, scale, title)
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}
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func (u *cocoaUI) PollEvents() {
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C.PollEvents()
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}
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func (u *cocoaUI) Events() <-chan interface{} {
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if u.textureFactoryEvents != nil {
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return u.textureFactoryEvents
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}
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u.textureFactoryEvents = make(chan interface{})
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return u.textureFactoryEvents
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}
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func (u *cocoaUI) CreateTexture(tag interface{}, img image.Image, filter graphics.Filter) {
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go func() {
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var id graphics.TextureId
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var err error
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u.textureFactory.useGLContext(func() {
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id, err = u.graphicsDevice.CreateTexture(img, filter)
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})
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if u.textureFactoryEvents == nil {
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return
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}
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e := graphics.TextureCreatedEvent{
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Tag: tag,
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Id: id,
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Error: err,
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}
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u.textureFactoryEvents <- e
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}()
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}
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func (u *cocoaUI) CreateRenderTarget(tag interface{}, width, height int) {
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go func() {
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var id graphics.RenderTargetId
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var err error
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u.textureFactory.useGLContext(func() {
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id, err = u.graphicsDevice.CreateRenderTarget(width, height)
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})
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if u.textureFactoryEvents == nil {
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return
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}
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e := graphics.RenderTargetCreatedEvent{
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Tag: tag,
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Id: id,
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Error: err,
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}
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u.textureFactoryEvents <- e
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}()
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}
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