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140 lines
5.0 KiB
HTML
140 lines
5.0 KiB
HTML
<!DOCTYPE html>
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{{comment .License}}
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<meta name="description" content="Ebiten - A simple SNES-like 2D game library in Go">
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<link rel="shortcut icon" href="./favicon.png" type="image/png">
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<link rel="icon" href="./favicon.png" type="image/png">
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<title>Ebiten - A simple SNES-like 2D game library in Go</title>
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<style>
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body {
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font-family: sans-serif;
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}
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img.example {
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background-color: #000;
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border-color: #999;
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border-style: solid;
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border-width: 1px;
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image-rendering: crisp-edges;
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image-rendering: pixelated;
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}
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pre {
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background: #eee;
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padding: 1em;
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}
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</style>
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<a href="https://github.com/hajimehoshi/ebiten"><img style="position: absolute; top: 0; right: 0; border: 0;" src="https://camo.githubusercontent.com/365986a132ccd6a44c23a9169022c0b5c890c387/68747470733a2f2f73332e616d617a6f6e6177732e636f6d2f6769746875622f726962626f6e732f666f726b6d655f72696768745f7265645f6161303030302e706e67" alt="Fork me on GitHub" data-canonical-src="https://s3.amazonaws.com/github/ribbons/forkme_right_red_aa0000.png"></a>
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<h1>Ebiten (海老天)</h1>
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<p>Stable version: v{{.StableVersion}} / Development version: v{{.DevVersion}}</p>
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<ul>
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<li>A simple SNES-like 2D game library in Go</li>
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<li>Works on
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<ul>
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<li>Web browsers (powered by <a href="http://gopherjs.org/">GopherJS</a>)
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<ul>
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<li>Supported browsers: Chrome and Firefox on desktops</li>
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</ul>
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</li>
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<li>Windows</li>
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<li>Mac OS X</li>
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<li>Linux</li>
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<li>Android (WIP)</li>
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<li>iOS (WIP)</li>
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</ul>
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</li>
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<li><a href="http://godoc.org/github.com/hajimehoshi/ebiten"><img src="https://godoc.org/github.com/hajimehoshi/ebiten?status.svg" alt="GoDoc Reference"></a></li>
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</ul>
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<h2>Features</h2>
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<ul>
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<li>2D Graphics</li>
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<li>Input (Mouse, Keyboard, Gamepad)</li>
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<li>Audio (Ogg/Vorbis, WAV, and PCM)</li>
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</ul>
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<h2>Example</h2>
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<p>
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{{range .Examples -}}
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<a href="examples/{{.Name}}.html"><img src="images/examples/{{.Name}}.png" width="{{.ThumbWidth}}" height="{{.ThumbHeight}}" alt="Ebiten example: {{.Name}}" class="example"></a>
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{{- end}}
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</p>
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<h2>Install on Mac OS X or Windows</h2>
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<p>Compilation requires a C compiler like GCC to compile third party libaries used by Ebiten. You would need <a href="http://www.mingw.org/">MinGW</a> on Windows, and would need Xcode on Mac OS X.</p>
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<p>Let's get the Ebiten source code and compile it.</p>
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<pre><code>:; go get github.com/hajimehoshi/ebiten</code></pre>
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<p>If you want to run your game on a web browser, execute this:</p>
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<pre><code>:; go get github.com/gopherjs/gopherjs
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:; go get github.com/gopherjs/webgl</code></pre>
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<h2>Install on Linux</h2>
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<p>Before installing Ebiten, you might need these libraries:</p>
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<ul>
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<li>libglu1-mesa-dev</li>
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<li>libgles2-mesa-dev</li>
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<li>libxrandr-dev</li>
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<li>libxcursor-dev</li>
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<li>libxinerama-dev</li>
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<li>libxi-dev</li>
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</ul>
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<p>Ebiten is tested on Ubuntu Linux x64.</p>
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<h2>Execute the example</h2>
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<pre><code>:; cd $GOPATH/src/github.com/hajimehoshi/ebiten/examples
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:; go run rotate/main.go</code></pre>
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<h2>Run your game on a desktop</h2>
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<p>Just execute your Go program. That's it!</p>
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<h2>Run your game on a web browser</h2>
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<p>Compile your game with <a href="http://gopherjs.org/">GopherJS</a>:</p>
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<pre><code>:; gopherjs build -o yourgame.js path/to/yourgame</code></pre>
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<p>Then, open the below HTML on your HTTP server:</p>
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<pre><code><!DOCTYPE html>
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<script src="yourgame.js"></script></code></pre>
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<p>NOTE: <code>file://</code> URL may not work with Ebiten. Execute your game on a HTTP server.</p>
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<h2>Getting Started</h2>
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<p>Let's build a simple "Hello world!" game to get started with Ebiten.
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First create a new directory (<code>mkdir hello_world</code>), and change
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into it (<code>cd hello_world</code>). Type the following code into
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the <code>main.go</code> file:</p>
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<pre><code>package main
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import (
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten/ebitenutil"
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)
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func update(screen *ebiten.Image) error {
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ebitenutil.DebugPrint(screen, "Hello world!")
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return nil
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}
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func main() {
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ebiten.Run(update, 320, 240, 2, "Hello world!")
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}
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</code></pre>
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<p>Run the <code>go run</code> command to start the
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game. There you have it, your first Ebiten game!</p>
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<h2>Apps created with Ebiten</h2>
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<ul>
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<li><a href="https://github.com/peterhellberg/plasma">Plasma</a> by Peter Hellberg</li>
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<li><a href="https://github.com/hajimehoshi/go-inovation">go-inovation</a> by Hajime Hoshi</li>
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<li><a href="https://github.com/martinkirsche/wired-logic">Wired Logic</a> by Martin Kirsche</li>
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<li><a href="https://github.com/DrJosh9000/awakengine">AwakEngine</a> by Josh Deprez</li>
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</ul>
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<h2>Change Log</h2>
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<p>See <a href="https://github.com/hajimehoshi/ebiten/releases">GitHub releases page</a>.</p>
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<h2>License</h2>
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<h3>Ebiten</h3>
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<pre>{{.License}}</pre>
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<h3>Go Gopher photograph</h3>
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<p><a href="http://blog.golang.org/go-programming-language-turns-two">The original photograph of Go gophers by Chris Nokleberg</a> is licensed under the Creative Commons 3.0 Attributions license.</p>
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<footer>{{.Copyright}}</footer>
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