ebiten/internal/shader/testdata/issue2011.expected.vs
2022-03-10 01:02:51 +09:00

13 lines
134 B
GLSL

void F0(out float l0);
void F1(out int l0);
void F0(out float l0) {
l0 = 1.0;
return;
}
void F1(out int l0) {
l0 = 2;
return;
}