mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 13:07:26 +01:00
656 lines
14 KiB
Go
656 lines
14 KiB
Go
// Copyright 2018 The Ebiten Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package shareable
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import (
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"fmt"
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"image/color"
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"runtime"
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"sync"
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"github.com/hajimehoshi/ebiten/internal/affine"
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"github.com/hajimehoshi/ebiten/internal/driver"
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"github.com/hajimehoshi/ebiten/internal/graphics"
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"github.com/hajimehoshi/ebiten/internal/hooks"
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"github.com/hajimehoshi/ebiten/internal/packing"
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"github.com/hajimehoshi/ebiten/internal/restorable"
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)
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var graphicsDriver driver.Graphics
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func SetGraphicsDriver(graphics driver.Graphics) {
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graphicsDriver = graphics
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}
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var (
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minSize = 0
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maxSize = 0
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)
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func min(a, b int) int {
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if a < b {
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return a
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}
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return b
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}
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func init() {
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hooks.AppendHookOnBeforeUpdate(func() error {
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backendsM.Lock()
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defer backendsM.Unlock()
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resolveDeferred()
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return makeImagesShared()
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})
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}
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func resolveDeferred() {
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deferredM.Lock()
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fs := deferred
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deferred = nil
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deferredM.Unlock()
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for _, f := range fs {
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f()
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}
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}
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// MaxCountForShare represents the time duration when the image can become shared.
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//
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// This value is exported for testing.
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const MaxCountForShare = 10
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func makeImagesShared() error {
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for i := range imagesToMakeShared {
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i.nonUpdatedCount++
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if i.nonUpdatedCount >= MaxCountForShare {
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if err := i.makeShared(); err != nil {
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return err
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}
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}
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delete(imagesToMakeShared, i)
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}
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return nil
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}
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type backend struct {
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restorable *restorable.Image
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// If page is nil, the backend is not shared.
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page *packing.Page
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}
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func (b *backend) TryAlloc(width, height int) (*packing.Node, bool) {
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// If the region is allocated without any extension, that's fine.
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if n := b.page.Alloc(width, height); n != nil {
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return n, true
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}
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nExtended := 1
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var n *packing.Node
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for {
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if !b.page.Extend(nExtended) {
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// The page can't be extended any more. Return as failure.
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return nil, false
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}
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nExtended++
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n = b.page.Alloc(width, height)
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if n != nil {
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b.page.CommitExtension()
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break
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}
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b.page.RollbackExtension()
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}
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s := b.page.Size()
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b.restorable = b.restorable.Extend(s, s)
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if n == nil {
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panic("shareable: Alloc result must not be nil at TryAlloc")
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}
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return n, true
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}
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var (
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// backendsM is a mutex for critical sections of the backend and packing.Node objects.
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backendsM sync.Mutex
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initOnce sync.Once
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// theBackends is a set of actually shared images.
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theBackends = []*backend{}
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imagesToMakeShared = map[*Image]struct{}{}
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deferred []func()
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// deferredM is a mutext for the slice operations. This must not be used for other usages.
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deferredM sync.Mutex
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)
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func init() {
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// Lock the mutex before a frame begins.
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//
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// In each frame, restoring images and resolving images happen respectively:
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//
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// [Restore -> Resolve] -> [Restore -> Resolve] -> ...
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//
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// Between each frame, any image operations are not permitted, or stale images would remain when restoring
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// (#913).
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backendsM.Lock()
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}
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type Image struct {
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width int
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height int
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disposed bool
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volatile bool
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screen bool
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backend *backend
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node *packing.Node
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// nonUpdatedCount represents how long the image is kept not modified with DrawTriangles.
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// In the current implementation, if an image is being modified by DrawTriangles, the image is separated from
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// a shared (restorable) image by ensureNotShared.
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//
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// nonUpdatedCount is increased every frame if the image is not modified, or set to 0 if the image is
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// modified.
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//
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// ReplacePixels doesn't affect this value since ReplacePixels can be done on shared images.
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nonUpdatedCount int
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}
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func (i *Image) moveTo(dst *Image) {
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dst.dispose(false)
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*dst = *i
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// i is no longer available but Dispose must not be called
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// since i and dst have the same values like node.
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runtime.SetFinalizer(i, nil)
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}
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func (i *Image) isShared() bool {
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return i.node != nil
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}
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func (i *Image) ensureNotShared() {
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if i.backend == nil {
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i.allocate(false)
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return
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}
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if !i.isShared() {
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return
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}
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ox, oy, w, h := i.region()
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dx0 := float32(0)
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dy0 := float32(0)
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dx1 := float32(w)
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dy1 := float32(h)
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sx0 := float32(ox)
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sy0 := float32(oy)
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sx1 := float32(ox + w)
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sy1 := float32(oy + h)
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newImg := restorable.NewImage(w, h, i.volatile)
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vs := []float32{
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dx0, dy0, sx0, sy0, sx0, sy0, sx1, sy1, 1, 1, 1, 1,
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dx1, dy0, sx1, sy0, sx0, sy0, sx1, sy1, 1, 1, 1, 1,
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dx0, dy1, sx0, sy1, sx0, sy0, sx1, sy1, 1, 1, 1, 1,
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dx1, dy1, sx1, sy1, sx0, sy0, sx1, sy1, 1, 1, 1, 1,
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}
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is := graphics.QuadIndices()
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newImg.DrawTriangles(i.backend.restorable, vs, is, nil, driver.CompositeModeCopy, driver.FilterNearest, driver.AddressClampToZero, nil, nil)
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i.dispose(false)
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i.backend = &backend{
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restorable: newImg,
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}
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}
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func (i *Image) makeShared() error {
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if i.backend == nil {
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i.allocate(true)
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return nil
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}
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if i.isShared() {
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return nil
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}
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if !i.shareable() {
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panic("shareable: makeShared cannot be called on a non-shareable image")
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}
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newI := NewImage(i.width, i.height, i.volatile)
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pixels := make([]byte, 4*i.width*i.height)
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for y := 0; y < i.height; y++ {
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for x := 0; x < i.width; x++ {
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r, g, b, a, err := i.at(x, y)
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if err != nil {
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return err
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}
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pixels[4*(x+i.width*y)] = r
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pixels[4*(x+i.width*y)+1] = g
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pixels[4*(x+i.width*y)+2] = b
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pixels[4*(x+i.width*y)+3] = a
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}
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}
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newI.replacePixels(pixels)
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newI.moveTo(i)
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i.nonUpdatedCount = 0
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return nil
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}
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func (i *Image) region() (x, y, width, height int) {
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if i.backend == nil {
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panic("shareable: backend must not be nil: not allocated yet?")
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}
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if !i.isShared() {
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return 0, 0, i.width, i.height
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}
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return i.node.Region()
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}
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// DrawTriangles draws triangles with the given image.
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//
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// The vertex floats are:
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//
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// 0: Destination X in pixels
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// 1: Destination Y in pixels
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// 2: Source X in pixels (the upper-left is (0, 0))
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// 3: Source Y in pixels
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// 4: Bounds of the source min X in pixels
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// 5: Bounds of the source min Y in pixels
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// 6: Bounds of the source max X in pixels
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// 7: Bounds of the source max Y in pixels
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// 8: Color R [0.0-1.0]
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// 9: Color G
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// 10: Color B
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// 11: Color Y
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func (i *Image) DrawTriangles(img *Image, vertices []float32, indices []uint16, colorm *affine.ColorM, mode driver.CompositeMode, filter driver.Filter, address driver.Address, shader *Shader, uniforms []interface{}) {
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backendsM.Lock()
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// Do not use defer for performance.
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var srcs []*Image
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if img != nil {
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srcs = append(srcs, img)
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}
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for _, u := range uniforms {
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if src, ok := u.(*Image); ok {
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srcs = append(srcs, src)
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}
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}
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for _, src := range srcs {
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if src.disposed {
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panic("shareable: the drawing source image must not be disposed (DrawTriangles)")
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}
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}
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if i.disposed {
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panic("shareable: the drawing target image must not be disposed (DrawTriangles)")
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}
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for _, src := range srcs {
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if src.backend == nil {
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src.allocate(true)
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}
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}
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i.ensureNotShared()
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// Compare i and source images after ensuring i is not shared, or
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// i and a source image might share the same texture even though i != src.
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for _, src := range srcs {
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if i.backend.restorable == src.backend.restorable {
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panic("shareable: Image.DrawTriangles: source must be different from the receiver")
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}
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}
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var oxf, oyf float32
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if len(srcs) > 0 {
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ox, oy, _, _ := srcs[0].region()
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oxf, oyf = float32(ox), float32(oy)
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n := len(vertices) / graphics.VertexFloatNum
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for i := 0; i < n; i++ {
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vertices[i*graphics.VertexFloatNum+2] += oxf
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vertices[i*graphics.VertexFloatNum+3] += oyf
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vertices[i*graphics.VertexFloatNum+4] += oxf
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vertices[i*graphics.VertexFloatNum+5] += oyf
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vertices[i*graphics.VertexFloatNum+6] += oxf
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vertices[i*graphics.VertexFloatNum+7] += oyf
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}
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}
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var s *restorable.Shader
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if shader != nil {
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s = shader.shader
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}
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firstImage := true
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us := make([]interface{}, len(uniforms))
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for i := 0; i < len(uniforms); i++ {
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switch v := uniforms[i].(type) {
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case *Image:
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us[i] = v.backend.restorable
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if !firstImage {
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i++
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region := uniforms[i].([]float32)
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us[i] = []float32{
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region[0] + oxf,
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region[1] + oyf,
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region[2] + oxf,
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region[3] + oyf,
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}
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}
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firstImage = false
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default:
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us[i] = v
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}
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}
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var r *restorable.Image
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if img != nil {
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r = img.backend.restorable
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}
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i.backend.restorable.DrawTriangles(r, vertices, indices, colorm, mode, filter, address, s, us)
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i.nonUpdatedCount = 0
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delete(imagesToMakeShared, i)
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for _, src := range srcs {
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if !src.isShared() && src.shareable() {
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imagesToMakeShared[src] = struct{}{}
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}
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}
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backendsM.Unlock()
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}
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func (i *Image) Fill(clr color.RGBA) {
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backendsM.Lock()
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defer backendsM.Unlock()
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if i.disposed {
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panic("shareable: the drawing target image must not be disposed (Fill)")
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}
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if i.backend == nil {
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if _, _, _, a := clr.RGBA(); a == 0 {
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return
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}
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}
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i.ensureNotShared()
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// As *restorable.Image is an independent image, it is fine to fill the entire image.
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i.backend.restorable.Fill(clr)
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i.nonUpdatedCount = 0
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delete(imagesToMakeShared, i)
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}
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func (i *Image) ReplacePixels(p []byte) {
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backendsM.Lock()
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defer backendsM.Unlock()
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i.replacePixels(p)
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}
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func (i *Image) replacePixels(p []byte) {
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if i.disposed {
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panic("shareable: the image must not be disposed at replacePixels")
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}
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if i.backend == nil {
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if p == nil {
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return
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}
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i.allocate(true)
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}
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x, y, w, h := i.region()
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if p != nil {
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if l := 4 * w * h; len(p) != l {
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panic(fmt.Sprintf("shareable: len(p) must be %d but %d", l, len(p)))
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}
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}
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i.backend.restorable.ReplacePixels(p, x, y, w, h)
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}
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func (img *Image) Pixels(x, y, width, height int) ([]byte, error) {
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backendsM.Lock()
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defer backendsM.Unlock()
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bs := make([]byte, 4*width*height)
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idx := 0
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for j := y; j < y+height; j++ {
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for i := x; i < x+width; i++ {
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r, g, b, a, err := img.at(i, j)
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if err != nil {
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return nil, err
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}
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bs[4*idx] = r
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bs[4*idx+1] = g
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bs[4*idx+2] = b
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bs[4*idx+3] = a
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idx++
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}
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}
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return bs, nil
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}
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func (i *Image) at(x, y int) (byte, byte, byte, byte, error) {
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if i.backend == nil {
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return 0, 0, 0, 0, nil
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}
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ox, oy, w, h := i.region()
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if x < 0 || y < 0 || x >= w || y >= h {
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return 0, 0, 0, 0, nil
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}
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return i.backend.restorable.At(x+ox, y+oy)
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}
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// MarkDisposed marks the image as disposed. The actual operation is deferred.
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// MarkDisposed can be called from finalizers.
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//
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// A function from finalizer must not be blocked, but disposing operation can be blocked.
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// Defer this operation until it becomes safe. (#913)
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func (i *Image) MarkDisposed() {
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deferredM.Lock()
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deferred = append(deferred, func() {
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i.dispose(true)
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})
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deferredM.Unlock()
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}
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func (i *Image) dispose(markDisposed bool) {
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defer func() {
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if markDisposed {
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i.disposed = true
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}
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i.backend = nil
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i.node = nil
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if markDisposed {
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runtime.SetFinalizer(i, nil)
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}
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}()
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if i.disposed {
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return
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}
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if i.backend == nil {
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// Not allocated yet.
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return
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}
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if !i.isShared() {
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i.backend.restorable.Dispose()
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return
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}
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i.backend.page.Free(i.node)
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if !i.backend.page.IsEmpty() {
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// As this part can be reused, this should be cleared explicitly.
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i.backend.restorable.ClearPixels(i.region())
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return
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}
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i.backend.restorable.Dispose()
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index := -1
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for idx, sh := range theBackends {
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if sh == i.backend {
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index = idx
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break
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}
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}
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if index == -1 {
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panic("shareable: backend not found at an image being disposed")
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}
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theBackends = append(theBackends[:index], theBackends[index+1:]...)
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}
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func NewImage(width, height int, volatile bool) *Image {
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// Actual allocation is done lazily, and the lock is not needed.
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return &Image{
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width: width,
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height: height,
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volatile: volatile,
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}
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}
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func (i *Image) shareable() bool {
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if minSize == 0 || maxSize == 0 {
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panic("shareable: minSize or maxSize must be initialized")
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}
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if i.volatile {
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return false
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}
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if i.screen {
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return false
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}
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return i.width <= maxSize && i.height <= maxSize
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}
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func (i *Image) allocate(shareable bool) {
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if i.backend != nil {
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panic("shareable: the image is already allocated")
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}
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runtime.SetFinalizer(i, (*Image).MarkDisposed)
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if i.screen {
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i.backend = &backend{
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restorable: restorable.NewScreenFramebufferImage(i.width, i.height),
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}
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return
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}
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if !shareable || !i.shareable() {
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i.backend = &backend{
|
|
restorable: restorable.NewImage(i.width, i.height, i.volatile),
|
|
}
|
|
return
|
|
}
|
|
|
|
for _, b := range theBackends {
|
|
if n, ok := b.TryAlloc(i.width, i.height); ok {
|
|
i.backend = b
|
|
i.node = n
|
|
return
|
|
}
|
|
}
|
|
size := minSize
|
|
for i.width > size || i.height > size {
|
|
if size == maxSize {
|
|
panic(fmt.Sprintf("shareable: the image being shared is too big: width: %d, height: %d", i.width, i.height))
|
|
}
|
|
size *= 2
|
|
}
|
|
|
|
b := &backend{
|
|
restorable: restorable.NewImage(size, size, i.volatile),
|
|
page: packing.NewPage(size, maxSize),
|
|
}
|
|
theBackends = append(theBackends, b)
|
|
|
|
n := b.page.Alloc(i.width, i.height)
|
|
if n == nil {
|
|
panic("shareable: Alloc result must not be nil at allocate")
|
|
}
|
|
i.backend = b
|
|
i.node = n
|
|
}
|
|
|
|
func (i *Image) Dump(path string, blackbg bool) error {
|
|
backendsM.Lock()
|
|
defer backendsM.Unlock()
|
|
|
|
return i.backend.restorable.Dump(path, blackbg)
|
|
}
|
|
|
|
func NewScreenFramebufferImage(width, height int) *Image {
|
|
// Actual allocation is done lazily.
|
|
i := &Image{
|
|
width: width,
|
|
height: height,
|
|
screen: true,
|
|
}
|
|
return i
|
|
}
|
|
|
|
func EndFrame() error {
|
|
backendsM.Lock()
|
|
|
|
return restorable.ResolveStaleImages()
|
|
}
|
|
|
|
func BeginFrame() error {
|
|
defer backendsM.Unlock()
|
|
|
|
var err error
|
|
initOnce.Do(func() {
|
|
err = restorable.InitializeGraphicsDriverState()
|
|
if err != nil {
|
|
return
|
|
}
|
|
if len(theBackends) != 0 {
|
|
panic("shareable: all the images must be not-shared before the game starts")
|
|
}
|
|
if graphicsDriver.HasHighPrecisionFloat() {
|
|
minSize = 1024
|
|
// Use 4096 as a maximum size whatever size the graphics driver accepts. There are
|
|
// not enough evidences that bigger textures works correctly.
|
|
maxSize = min(4096, graphicsDriver.MaxImageSize())
|
|
} else {
|
|
minSize = 512
|
|
maxSize = 512
|
|
}
|
|
})
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
return restorable.RestoreIfNeeded()
|
|
}
|
|
|
|
func DumpImages(dir string) error {
|
|
backendsM.Lock()
|
|
defer backendsM.Unlock()
|
|
return restorable.DumpImages(dir)
|
|
}
|