ebiten/run.go
2014-12-09 22:19:30 +09:00

46 lines
790 B
Go

package ebiten
import (
"os"
"os/signal"
"syscall"
"time"
)
type Game interface {
Update() error
Draw(context GraphicsContext) error
}
func Run(u UI, game Game, width, height, scale int, title string, fps int) error {
canvas, err := u.Start(width, height, scale, title)
if err != nil {
return err
}
frameTime := time.Duration(int64(time.Second) / int64(fps))
tick := time.Tick(frameTime)
sigterm := make(chan os.Signal, 1)
signal.Notify(sigterm, os.Interrupt, syscall.SIGTERM)
defer u.Terminate()
for {
u.DoEvents()
select {
default:
if err := canvas.Draw(game); err != nil {
return err
}
case <-tick:
if err := game.Update(); err != nil {
return err
}
if canvas.IsClosed() {
return nil
}
case <-sigterm:
return nil
}
}
}