ebiten/vector/internal/triangulate/triangulate_test.go
2019-12-29 23:56:55 +09:00

329 lines
4.9 KiB
Go

// Copyright 2019 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package triangulate_test
import (
"math"
"reflect"
"testing"
. "github.com/hajimehoshi/ebiten/vector/internal/triangulate"
)
func TestIsInTriangle(t *testing.T) {
tests := []struct {
Tri []Point
Pt Point
Out bool
}{
{
Tri: []Point{
{0, 0},
{0, 10},
{10, 10},
},
Pt: Point{1, 9},
Out: true,
},
{
Tri: []Point{
{0, 0},
{0, 10},
{10, 10},
},
Pt: Point{8, 9},
Out: true,
},
{
Tri: []Point{
{0, 0},
{0, 10},
{10, 10},
},
Pt: Point{10, 9},
Out: false,
},
{
Tri: []Point{
{3, 5},
{2, 7},
{7, 7},
},
Pt: Point{3, 6},
Out: true,
},
{
Tri: []Point{
{3, 5},
{2, 7},
{7, 7},
},
Pt: Point{7, 6},
Out: false,
},
}
for _, tc := range tests {
got := InTriangle(tc.Pt, tc.Tri[0], tc.Tri[1], tc.Tri[2])
want := tc.Out
if got != want {
t.Errorf("InTriangle(%v, %v, %v, %v): got: %t, want: %t", tc.Pt, tc.Tri[0], tc.Tri[1], tc.Tri[2], got, want)
}
}
}
func TestTriangulate(t *testing.T) {
tests := []struct {
In []Point
Out []uint16
}{
{
In: []Point{},
Out: nil,
},
{
In: []Point{
{0, 0},
},
Out: nil,
},
{
In: []Point{
{0, 0},
{0, 1},
},
Out: nil,
},
{
In: []Point{
{0, 0},
{0, 0},
{1, 1},
},
Out: nil,
},
{
In: []Point{
{0, 0},
{0.5, 0.5},
{1, 1},
},
Out: nil,
},
{
In: []Point{
{0, 0},
{0.5, 0.5},
{1.5, 1.5},
{1, 1},
},
Out: nil,
},
{
In: []Point{
{0, 0},
{0, 1},
{1, 1},
},
Out: []uint16{2, 0, 1},
},
{
In: []Point{
{0, 0},
{1, 1},
{0, 1},
},
Out: []uint16{2, 0, 1},
},
{
In: []Point{
{0, 0},
{1, 1},
{0, 1},
{0, 0.5},
},
Out: []uint16{2, 0, 1},
},
{
In: []Point{
{0, 0},
{0, 1},
{1, 1},
{1, 0},
},
Out: []uint16{3, 0, 1, 3, 1, 2},
},
{
In: []Point{
{2, 2},
{2, 7},
{7, 7},
{7, 6},
{3, 6},
{3, 5},
},
Out: []uint16{5, 0, 1, 1, 2, 3, 1, 3, 4, 5, 1, 4},
},
{
In: []Point{
{2, 2},
{2, 7},
{7, 7},
{7, 6},
{3, 6},
{3, 5},
{7, 5},
{7, 4},
{3, 4},
{3, 3},
},
Out: []uint16{9, 0, 1, 1, 2, 3, 1, 3, 4, 9, 1, 4, 8, 5, 6, 8, 6, 7},
},
{
In: []Point{
{0, 0},
{0, 5},
{2, 5},
{3, 3},
{2, 2},
{3, 1},
{2, 0},
},
Out: []uint16{6, 0, 1, 6, 1, 2, 6, 2, 3, 4, 5, 6, 6, 3, 4},
},
{
In: []Point{
{0, 0},
{0, 5},
{2, 5},
{2, 5},
{3, 3},
{2, 2},
{2, 2},
{3, 1},
{2, 0},
},
Out: []uint16{6, 7, 8, 6, 8, 0, 4, 0, 1, 4, 1, 3},
},
{
In: []Point{
{0, 0},
{0, 1},
{1, 1},
{1, 0},
{2, 0},
},
Out: []uint16{3, 0, 1, 3, 1, 2},
},
{
In: []Point{
{2, 0},
{0, 0},
{1, 0},
{1, 1},
{2, 1},
},
Out: []uint16{4, 0, 2, 4, 2, 3},
},
{
In: []Point{
{2, 0},
{2, 1},
{1, 1},
{1, 0},
{0, 0},
},
Out: []uint16{3, 0, 1, 3, 1, 2},
},
{
// Butterfly
In: []Point{
{0, 2},
{1, 1},
{2, 2},
{2, 0},
{1, 1},
{0, 0},
},
Out: []uint16{3, 1, 2, 0, 4, 5},
},
{
In: []Point{
{0, 6},
{0, 9},
{6, 6},
{6, 3},
{9, 3},
{8, 0},
{6, 0},
{6, 3},
},
Out: []uint16{6, 3, 4, 6, 4, 5, 2, 7, 0, 2, 0, 1},
},
{
In: []Point{
{0, 4},
{0, 6},
{2, 6},
{2, 5},
{3, 5},
{3, 4},
{4, 4},
{4, 2},
{6, 2},
{6, 1},
{5, 1},
{5, 0},
{4, 0},
{4, 2},
{2, 2},
{2, 3},
{1, 3},
{1, 4},
},
Out: []uint16{7, 8, 9, 7, 9, 10, 12, 7, 10, 12, 10, 11, 6, 13, 14, 6, 14, 15, 6, 15, 16, 6, 16, 17, 5, 0, 1, 1, 2, 3, 5, 1, 3, 5, 3, 4},
},
}
for _, tc := range tests {
got := Triangulate(tc.In)
want := tc.Out
if !reflect.DeepEqual(got, want) {
t.Errorf("Triangulate(%v): got: %v, want: %v", tc.In, got, want)
}
}
}
var benchmarkPath []Point
func init() {
const (
w = 640
h = 480
)
var p []Point
for i := 0; i < w; i++ {
x := float32(i)
y := h/2 + 80*float32(math.Sin(2*math.Pi*float64(i)/40))
p = append(p, Point{X: x, Y: y})
}
p = append(p, Point{w, h}, Point{0, h})
benchmarkPath = p
}
func BenchmarkTriangulate(b *testing.B) {
for n := 0; n < b.N; n++ {
Triangulate(benchmarkPath)
}
}