Ebitengine - A dead simple 2D game engine for Go
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audio audio: Remove returning values from Play/Pause 2020-10-10 23:45:18 +09:00
cmd/ebitenmobile Update version to v2.0.0-alpha 2020-10-04 04:30:40 +09:00
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ebitenutil mipmap: Stop using negative mipmaps 2020-10-31 02:52:40 +09:00
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inpututil ebiten: Introduce type TouchID 2020-10-10 03:57:47 +09:00
internal restorable: Refactoring: Use the smaller empty image 2020-10-31 03:06:44 +09:00
mobile ebiten: Add KeySuper 2020-10-11 18:40:40 +09:00
text text: Remove the optimization for GopherJS 2020-10-07 01:13:31 +09:00
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colorm_test.go Update version to v2.0.0-alpha 2020-10-04 04:30:40 +09:00
colorm.go ebiten: Remove the deprecated functions and constants 2020-10-04 04:47:24 +09:00
CONTRIBUTING.md Remove supporting jsgo 2020-10-07 00:46:07 +09:00
cursormode.go ebiten: Add an explicit type to CursorModeType consts for pkg.go.dev 2020-10-18 03:55:58 +09:00
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debug_notebitendebug.go Add 'ebitendebug' build tag 2018-06-25 23:59:32 +09:00
doc.go ebiten: Make the comment more precise 2020-10-21 03:32:58 +09:00
export_test.go ebiten: Bug fix: Wrong uniform type was used 2020-09-17 20:52:32 +09:00
gamepad.go Update version to v2.0.0-alpha 2020-10-04 04:30:40 +09:00
generate.go Bug fix: some generators did not work due to a lacked package 2020-03-23 01:36:21 +09:00
genevents.go Update version to v2.0.0-alpha 2020-10-04 04:30:40 +09:00
genkeys.go uidirve/js: Bug fix: Fix key codes for Edge browser 2020-10-11 19:03:49 +09:00
geom_test.go Update version to v2.0.0-alpha 2020-10-04 04:30:40 +09:00
geom.go ebiten: Remove the deprecated functions and constants 2020-10-04 04:47:24 +09:00
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go.sum Update Oto for the potential crash fix on macOS 2020-10-31 23:58:45 +09:00
goversion.go Force to use Go 1.12 or later 2019-05-01 17:43:38 +09:00
graphics.go ebiten: Remove FilterDefault 2020-10-05 01:48:47 +09:00
image_test.go mipmap: Stop using negative mipmaps 2020-10-31 02:52:40 +09:00
image.go ebiten: Refactoring: canSkipMipmap 2020-10-31 02:59:48 +09:00
imagedumper_desktop.go ebiten: Remove the argument from Update 2020-10-04 19:33:10 +09:00
imagedumper_notdesktop.go ebiten: Remove the argument from Update 2020-10-04 19:33:10 +09:00
imagetobytes_test.go Update version to v2.0.0-alpha 2020-10-04 04:30:40 +09:00
imagetobytes.go ebiten: Remove copying pixels from ReplacePixels and copyImage (renamed to imageToBytes) 2020-07-03 03:01:48 +09:00
init.go mipmap, shareable: Refactoring: Remove SetGraphicsDriver 2020-10-13 01:36:52 +09:00
input.go ebiten: Add KeySuper 2020-10-11 18:40:40 +09:00
keys.go ebiten: Add KeySuper 2020-10-11 18:40:40 +09:00
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mousebuttons.go Update version to v2.0.0-alpha 2020-10-04 04:30:40 +09:00
README.md Update README.md 2020-10-15 13:44:22 +09:00
run.go Update comments 2020-10-21 03:17:40 +09:00
shader_test.go ebiten: Remove the error returning value from NewImage 2020-10-06 00:48:56 +09:00
shader.go Update version to v2.0.0-alpha 2020-10-04 04:30:40 +09:00
uicontext.go ebiten: Fix comments 2020-10-17 17:30:52 +09:00
uidriver_glfw.go Update version to v2.0.0-alpha 2020-10-04 04:30:40 +09:00
uidriver_js.go Clean up the 'js' build tags 2020-10-07 01:33:10 +09:00
uidriver_mobile.go Update version to v2.0.0-alpha 2020-10-04 04:30:40 +09:00
window.go ebiten: Update comments 2020-10-05 02:00:50 +09:00

Ebiten (v2)

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A dead simple 2D game library for Go

Ebiten is an open source game library for the Go programming language. Ebiten's simple API allows you to quickly and easily develop 2D games that can be deployed across multiple platforms.

Overview

Platforms

Note: Gamepad and keyboard are not available on Android/iOS.

For installation on desktops, see the installation instruction.

Features

  • 2D Graphics (Geometry/Color matrix transformation, Various composition modes, Offscreen rendering, Fullscreen, Text rendering, Automatic batches, Automatic texture atlas)
  • Input (Mouse, Keyboard, Gamepads, Touches)
  • Audio (Ogg/Vorbis, MP3, WAV, PCM)

Packages

Community

Slack

#ebiten channel in Gophers Slack

License

Ebiten is licensed under Apache license version 2.0. See LICENSE file.