ebiten/internal/graphicscommand
Hajime Hoshi 338b8957e8 internal/graphicscommand: add Terminate
This change reduces a render thread usage in internal/ui.

Updates #2714
2023-12-27 02:28:55 +09:00
..
command.go all: fix typos (#2864) 2023-12-17 22:42:34 +09:00
commandqueue.go internal/graphicsdriver/opengl: refactoring: move some functions from internal/ui 2023-12-23 22:30:13 +09:00
doc.go Rename graphics -> graphicscommand 2018-10-28 20:10:05 +09:00
image_js.go all: replace interface{} with any (#2430) 2022-11-03 15:33:09 +09:00
image_notjs.go internal/graphicscommand: use bufio to make dumping images faster 2023-08-26 00:50:45 +09:00
image_test.go internal/graphicsdriver: reland: add FillRule and replace boolean values with this 2023-11-04 19:09:50 +09:00
image.go internal/graphicsdriver/opengl: refactoring: move some functions from internal/ui 2023-12-23 22:30:13 +09:00
shader.go internal/graphicscommand: add Shader.id 2023-12-01 21:31:50 +09:00
thread.go internal/graphicscommand: add Terminate 2023-12-27 02:28:55 +09:00