mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-15 07:27:32 +01:00
f054a7634a
Closes #2351
154 lines
3.4 KiB
Go
154 lines
3.4 KiB
Go
// Copyright 2016 Hajime Hoshi
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
package main
|
|
|
|
import (
|
|
"bytes"
|
|
"fmt"
|
|
"image"
|
|
_ "image/jpeg"
|
|
"log"
|
|
"math"
|
|
|
|
"github.com/hajimehoshi/ebiten/v2"
|
|
"github.com/hajimehoshi/ebiten/v2/colorm"
|
|
"github.com/hajimehoshi/ebiten/v2/ebitenutil"
|
|
"github.com/hajimehoshi/ebiten/v2/examples/resources/images"
|
|
"github.com/hajimehoshi/ebiten/v2/inpututil"
|
|
)
|
|
|
|
const (
|
|
screenWidth = 640
|
|
screenHeight = 480
|
|
)
|
|
|
|
var (
|
|
gophersImage *ebiten.Image
|
|
)
|
|
|
|
// clamp clamps v to the range [min, max].
|
|
func clamp(v, min, max int) int {
|
|
if min > max {
|
|
panic("min must <= max")
|
|
}
|
|
if v < min {
|
|
return min
|
|
}
|
|
if max < v {
|
|
return max
|
|
}
|
|
return v
|
|
}
|
|
|
|
type Game struct {
|
|
hue128 int
|
|
saturation128 int
|
|
value128 int
|
|
|
|
inverted bool
|
|
}
|
|
|
|
func NewGame() *Game {
|
|
return &Game{
|
|
saturation128: 128,
|
|
value128: 128,
|
|
}
|
|
}
|
|
|
|
func (g *Game) Update() error {
|
|
// Adjust HSV values along with the user's input.
|
|
if ebiten.IsKeyPressed(ebiten.KeyQ) {
|
|
g.hue128--
|
|
}
|
|
if ebiten.IsKeyPressed(ebiten.KeyW) {
|
|
g.hue128++
|
|
}
|
|
if ebiten.IsKeyPressed(ebiten.KeyA) {
|
|
g.saturation128--
|
|
}
|
|
if ebiten.IsKeyPressed(ebiten.KeyS) {
|
|
g.saturation128++
|
|
}
|
|
if ebiten.IsKeyPressed(ebiten.KeyZ) {
|
|
g.value128--
|
|
}
|
|
if ebiten.IsKeyPressed(ebiten.KeyX) {
|
|
g.value128++
|
|
}
|
|
|
|
g.hue128 = clamp(g.hue128, -256, 256)
|
|
g.saturation128 = clamp(g.saturation128, 0, 256)
|
|
g.value128 = clamp(g.value128, 0, 256)
|
|
|
|
if inpututil.IsKeyJustPressed(ebiten.KeyI) {
|
|
g.inverted = !g.inverted
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (g *Game) Draw(screen *ebiten.Image) {
|
|
// Center the image on the screen.
|
|
s := gophersImage.Bounds().Size()
|
|
op := &colorm.DrawImageOptions{}
|
|
op.GeoM.Translate(-float64(s.X)/2, -float64(s.Y)/2)
|
|
op.GeoM.Scale(2, 2)
|
|
op.GeoM.Translate(float64(screenWidth)/2, float64(screenHeight)/2)
|
|
|
|
// Change HSV.
|
|
hue := float64(g.hue128) * 2 * math.Pi / 128
|
|
saturation := float64(g.saturation128) / 128
|
|
value := float64(g.value128) / 128
|
|
var c colorm.ColorM
|
|
c.ChangeHSV(hue, saturation, value)
|
|
|
|
// Invert the color.
|
|
if g.inverted {
|
|
c.Scale(-1, -1, -1, 1)
|
|
c.Translate(1, 1, 1, 0)
|
|
}
|
|
|
|
colorm.DrawImage(screen, gophersImage, c, op)
|
|
|
|
// Draw the text of the current status.
|
|
msgInverted := "false"
|
|
if g.inverted {
|
|
msgInverted = "true"
|
|
}
|
|
msg := fmt.Sprintf(`Hue: %0.2f [Q][W]
|
|
Saturation: %0.2f [A][S]
|
|
Value: %0.2f [Z][X]
|
|
Inverted: %s [I]`, hue, saturation, value, msgInverted)
|
|
ebitenutil.DebugPrint(screen, msg)
|
|
}
|
|
|
|
func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) {
|
|
return screenWidth, screenHeight
|
|
}
|
|
|
|
func main() {
|
|
// Decode an image from the image file's byte slice.
|
|
img, _, err := image.Decode(bytes.NewReader(images.Gophers_jpg))
|
|
if err != nil {
|
|
log.Fatal(err)
|
|
}
|
|
gophersImage = ebiten.NewImageFromImage(img)
|
|
|
|
ebiten.SetWindowSize(screenWidth, screenHeight)
|
|
ebiten.SetWindowTitle("HSV (Ebitengine Demo)")
|
|
if err := ebiten.RunGame(NewGame()); err != nil {
|
|
log.Fatal(err)
|
|
}
|
|
}
|