mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-27 20:28:54 +01:00
ad86c297fb
Closes #1626
151 lines
4.9 KiB
C++
Vendored
151 lines
4.9 KiB
C++
Vendored
/*
|
|
* Copyright 2017 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#ifndef OBOE_LATENCY_TUNER_
|
|
#define OBOE_LATENCY_TUNER_
|
|
|
|
#include <atomic>
|
|
#include <cstdint>
|
|
#include "oboe_oboe_Definitions_android.h"
|
|
#include "oboe_oboe_AudioStream_android.h"
|
|
|
|
namespace oboe {
|
|
|
|
/**
|
|
* LatencyTuner can be used to dynamically tune the latency of an output stream.
|
|
* It adjusts the stream's bufferSize by monitoring the number of underruns.
|
|
*
|
|
* This only affects the latency associated with the first level of buffering that is closest
|
|
* to the application. It does not affect low latency in the HAL, or touch latency in the UI.
|
|
*
|
|
* Call tune() right before returning from your data callback function if using callbacks.
|
|
* Call tune() right before calling write() if using blocking writes.
|
|
*
|
|
* If you want to see the ongoing results of this tuning process then call
|
|
* stream->getBufferSize() periodically.
|
|
*
|
|
*/
|
|
class LatencyTuner {
|
|
public:
|
|
|
|
/**
|
|
* Construct a new LatencyTuner object which will act on the given audio stream
|
|
*
|
|
* @param stream the stream who's latency will be tuned
|
|
*/
|
|
explicit LatencyTuner(AudioStream &stream);
|
|
|
|
/**
|
|
* Construct a new LatencyTuner object which will act on the given audio stream.
|
|
*
|
|
* @param stream the stream who's latency will be tuned
|
|
* @param the maximum buffer size which the tune() operation will set the buffer size to
|
|
*/
|
|
explicit LatencyTuner(AudioStream &stream, int32_t maximumBufferSize);
|
|
|
|
/**
|
|
* Adjust the bufferSizeInFrames to optimize latency.
|
|
* It will start with a low latency and then raise it if an underrun occurs.
|
|
*
|
|
* Latency tuning is only supported for AAudio.
|
|
*
|
|
* @return OK or negative error, ErrorUnimplemented for OpenSL ES
|
|
*/
|
|
Result tune();
|
|
|
|
/**
|
|
* This may be called from another thread. Then tune() will call reset(),
|
|
* which will lower the latency to the minimum and then allow it to rise back up
|
|
* if there are glitches.
|
|
*
|
|
* This is typically called in response to a user decision to minimize latency. In other words,
|
|
* call this from a button handler.
|
|
*/
|
|
void requestReset();
|
|
|
|
/**
|
|
* @return true if the audio stream's buffer size is at the maximum value. If no maximum value
|
|
* was specified when constructing the LatencyTuner then the value of
|
|
* stream->getBufferCapacityInFrames is used
|
|
*/
|
|
bool isAtMaximumBufferSize();
|
|
|
|
/**
|
|
* Set the minimum bufferSize in frames that is used when the tuner is reset.
|
|
* You may wish to call requestReset() after calling this.
|
|
* @param bufferSize
|
|
*/
|
|
void setMinimumBufferSize(int32_t bufferSize) {
|
|
mMinimumBufferSize = bufferSize;
|
|
}
|
|
|
|
int32_t getMinimumBufferSize() const {
|
|
return mMinimumBufferSize;
|
|
}
|
|
|
|
/**
|
|
* Set the amount the bufferSize will be incremented while tuning.
|
|
* By default, this will be one burst.
|
|
*
|
|
* Note that AAudio will quantize the buffer size to a multiple of the burstSize.
|
|
* So the final buffer sizes may not be a multiple of this increment.
|
|
*
|
|
* @param sizeIncrement
|
|
*/
|
|
void setBufferSizeIncrement(int32_t sizeIncrement) {
|
|
mBufferSizeIncrement = sizeIncrement;
|
|
}
|
|
|
|
int32_t getBufferSizeIncrement() const {
|
|
return mBufferSizeIncrement;
|
|
}
|
|
|
|
private:
|
|
|
|
/**
|
|
* Drop the latency down to the minimum and then let it rise back up.
|
|
* This is useful if a glitch caused the latency to increase and it hasn't gone back down.
|
|
*
|
|
* This should only be called in the same thread as tune().
|
|
*/
|
|
void reset();
|
|
|
|
enum class State {
|
|
Idle,
|
|
Active,
|
|
AtMax,
|
|
Unsupported
|
|
} ;
|
|
|
|
// arbitrary number of calls to wait before bumping up the latency
|
|
static constexpr int32_t kIdleCount = 8;
|
|
static constexpr int32_t kDefaultNumBursts = 2;
|
|
|
|
AudioStream &mStream;
|
|
State mState = State::Idle;
|
|
int32_t mMaxBufferSize = 0;
|
|
int32_t mPreviousXRuns = 0;
|
|
int32_t mIdleCountDown = 0;
|
|
int32_t mMinimumBufferSize;
|
|
int32_t mBufferSizeIncrement;
|
|
std::atomic<int32_t> mLatencyTriggerRequests{0}; // TODO user atomic requester from AAudio
|
|
std::atomic<int32_t> mLatencyTriggerResponses{0};
|
|
};
|
|
|
|
} // namespace oboe
|
|
|
|
#endif // OBOE_LATENCY_TUNER_
|