ebiten/example/main.go
2013-10-12 22:33:55 +09:00

48 lines
1.1 KiB
Go

package main
import (
"github.com/hajimehoshi/go.ebiten"
"github.com/hajimehoshi/go.ebiten/example/game/blank"
"github.com/hajimehoshi/go.ebiten/example/game/input"
"github.com/hajimehoshi/go.ebiten/example/game/monochrome"
"github.com/hajimehoshi/go.ebiten/example/game/rects"
"github.com/hajimehoshi/go.ebiten/example/game/rotating"
"github.com/hajimehoshi/go.ebiten/example/game/sprites"
"github.com/hajimehoshi/go.ebiten/example/game/terminate"
"github.com/hajimehoshi/go.ebiten/ui/glut"
"os"
"runtime"
)
func main() {
runtime.GOMAXPROCS(runtime.NumCPU())
gameName := ""
if 2 <= len(os.Args) {
gameName = os.Args[1]
}
var game ebiten.Game
switch gameName {
case "blank":
game = blank.New()
case "input":
game = input.New()
case "monochrome":
game = monochrome.New()
case "rects":
game = rects.New()
case "rotating":
game = rotating.New()
case "sprites":
game = sprites.New()
case "terminate":
game = terminate.New()
default:
game = rotating.New()
}
const screenScale = 2
glut.Run(game, 256, 240, screenScale, "Ebiten Demo")
}