ebiten/internal/graphicsdriver/metal
Hajime Hoshi 3c976eae02 cmd/ebitenmobile: Use Metal on iOS
The emulators still use OpenGL.

Fixes #737
2019-10-09 02:13:47 +09:00
..
ca graphicsdriver/metal: Make this compilable on iOS 2019-06-09 05:51:10 +09:00
mtl graphicsdriver/metal: Make this compilable on iOS 2019-06-09 05:51:10 +09:00
ns Make go vet a little happier on macOS 2019-07-22 20:16:22 +09:00
driver.go cmd/ebitenmobile: Use Metal on iOS 2019-10-09 02:13:47 +09:00
README.md Add Metal implementation 2018-12-20 02:37:10 +09:00
view_ios.go cmd/ebitenmobile: Use Metal on iOS 2019-10-09 02:13:47 +09:00
view_macos.go cmd/ebitenmobile: Use Metal on iOS 2019-10-09 02:13:47 +09:00
view.go cmd/ebitenmobile: Use Metal on iOS 2019-10-09 02:13:47 +09:00

These packages are copied from Dmitri Shuralyov's mtl packages and edited with Dmitri's permission:

  • github.com/hajimehoshi/ebiten/internal/graphicsdriver/metal/ca (copied from dmitri.shuralyov.com/gpu/mtl/example/movingtriangle/internal/ca)
  • github.com/hajimehoshi/ebiten/internal/graphicsdriver/metal/mtl (copied from dmitri.shuralyov.com/gpu/mtl)
  • github.com/hajimehoshi/ebiten/internal/graphicsdriver/metal/ns (copied from dmitri.shuralyov.com/gpu/mtl/example/movingtriangle/internal/ns)