ebiten/examples/2048/2048/board.go
2016-07-30 18:15:38 +09:00

115 lines
2.3 KiB
Go

// Copyright 2016 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package twenty48
import (
"image/color"
"github.com/hajimehoshi/ebiten"
)
type Board struct {
size int
tiles map[*Tile]struct{}
}
func NewBoard(size int) *Board {
b := &Board{
size: size,
tiles: map[*Tile]struct{}{},
}
for i := 0; i < 2; i++ {
addRandomTile(b.tiles, b.size)
}
return b
}
func (b *Board) tileAt(x, y int) *Tile {
return tileAt(b.tiles, x, y)
}
func (b *Board) Update(input *Input) error {
if dir, ok := input.Dir(); ok {
if err := b.Move(dir); err != nil {
return err
}
}
return nil
}
func (b *Board) Move(dir Dir) error {
moved := false
b.tiles, moved = MoveTiles(b.tiles, b.size, dir)
if !moved {
return nil
}
if err := addRandomTile(b.tiles, b.size); err != nil {
return err
}
return nil
}
const (
tileSize = 40
tileMargin = 2
)
var (
tileImage *ebiten.Image
)
func init() {
var err error
tileImage, err = ebiten.NewImage(tileSize, tileSize, ebiten.FilterNearest)
if err != nil {
panic(err)
}
if err := tileImage.Fill(color.White); err != nil {
panic(err)
}
}
func (b *Board) Size() (int, int) {
x := b.size*tileSize + (b.size+1)*tileMargin
y := x
return x, y
}
func (b *Board) Draw(screen *ebiten.Image) error {
if err := screen.Fill(frameColor); err != nil {
return err
}
for j := 0; j < b.size; j++ {
for i := 0; i < b.size; i++ {
v := 0
op := &ebiten.DrawImageOptions{}
x := i*tileSize + (i+1)*tileMargin
y := j*tileSize + (j+1)*tileMargin
op.GeoM.Translate(float64(x), float64(y))
r, g, b, a := colorToScale(tileBackgroundColor(v))
op.ColorM.Scale(r, g, b, a)
if err := screen.DrawImage(tileImage, op); err != nil {
return err
}
}
}
for t := range b.tiles {
if err := t.Draw(screen); err != nil {
return err
}
}
return nil
}