mirror of
https://github.com/hajimehoshi/ebiten.git
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27 lines
388 B
GLSL
27 lines
388 B
GLSL
void F0(in vec2 l0, out vec4 l1) {
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vec2 l2 = vec2(0);
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vec2 l3 = vec2(0);
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l2 = l0;
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l3 = l0;
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l1 = vec4(l2, l3);
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return;
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}
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void F1(in vec2 l0, out vec4 l1) {
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vec2 l2 = vec2(0);
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vec2 l3 = vec2(0);
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vec2 l4 = vec2(0);
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vec2 l5 = vec2(0);
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F2(l2, l3);
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l4 = l2;
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l5 = l3;
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l1 = vec4(l4, l5);
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return;
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}
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void F2(out vec2 l0, out vec2 l1) {
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l0 = vec2(0.0);
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l1 = vec2(0.0);
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return;
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}
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