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51 lines
1.4 KiB
Go
51 lines
1.4 KiB
Go
// Copyright 2016 Hajime Hoshi
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package opengl
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var ZeroFramebuffer Framebuffer
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type Context struct {
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Nearest Filter
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Linear Filter
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VertexShader ShaderType
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FragmentShader ShaderType
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ArrayBuffer BufferType
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ElementArrayBuffer BufferType
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DynamicDraw BufferUsage
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StaticDraw BufferUsage
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Triangles Mode
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Lines Mode
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zero operation
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one operation
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srcAlpha operation
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dstAlpha operation
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oneMinusSrcAlpha operation
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oneMinusDstAlpha operation
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locationCache *locationCache
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lastFramebuffer Framebuffer
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lastViewportWidth int
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lastViewportHeight int
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lastCompositeMode CompositeMode
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context
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}
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func (c *Context) bindFramebuffer(f Framebuffer) {
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if c.lastFramebuffer == f {
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return
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}
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c.bindFramebufferImpl(f)
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c.lastFramebuffer = f
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}
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