ebiten/internal/graphicsdriver/opengl/driver_mobile.go
Hajime Hoshi ba47a19b17 mobile: Bug fix: error must be received without waiting for renderCh
Even when error happens, the error was not received when renderCh
received. This was the cause of freezing when error happens.
2019-01-28 12:32:48 +09:00

34 lines
925 B
Go

// Copyright 2018 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// +build android ios
package opengl
import (
"golang.org/x/mobile/gl"
)
func (d *Driver) DoWork(chDone <-chan struct{}) error {
return d.context.doWork(chDone)
}
func (d *Driver) Init() {
d.context.gl, d.context.worker = gl.NewContext()
}
func (d *Driver) InitWithContext(context gl.Context) {
d.context.gl = context
}