ebiten/internal/uidriver/glfw
Hajime Hoshi 7b960a2df4 uidriver/glfw: Use the actual window size for the offscreen
On Windows, a specified window size might not match with the
actual window size when the size is too big. In this case, Ebiten
could not render the offscreen well and the upper side was cropped.

To avoid this, use the actual window size for the offscreen.

Fixes #1163
2020-05-22 18:18:38 +09:00
..
graphics_darwin.go uidriver/glfw: Refactoring 2020-01-13 18:23:18 +09:00
graphics_opengl.go uidriver/glfw: Bug fix: js should be excluded from compiling targets 2020-01-03 19:01:45 +09:00
hideconsole_notwindows.go Add uidriver package and move UI implementation to this packaage 2019-04-07 18:21:16 +09:00
hideconsole_windows.go Add uidriver package and move UI implementation to this packaage 2019-04-07 18:21:16 +09:00
input.go driver: Simplify UIContext.Update 2020-04-03 00:18:27 +09:00
keys.go input: Refactoring: Rename variables 2020-02-19 10:52:58 +09:00
ui_darwin.go uidriver/glfw: Bug fix: adjustWindowPosition should consider the monitor position 2020-03-28 21:26:57 +09:00
ui_unix.go uidriver/glfw: Update comments 2020-03-29 01:12:53 +09:00
ui_windows.go uidriver/glfw: Avoid using the window position before initializing 2020-03-29 00:09:08 +09:00
ui.go uidriver/glfw: Use the actual window size for the offscreen 2020-05-22 18:18:38 +09:00
window.go uidriver/glfw: Avoid using the window position before initializing 2020-03-29 00:09:08 +09:00