ebiten/audio/internal/convert/resampling_test.go
Hajime Hoshi 1d75c9e967 audio/internal/convert: Seek with incomplete bytes should work
Usually users use audio.Player objects and doesn't use Resampling
object directly. Resampling object itself is exposed by
audio.Resample, but this is usually used with audio.Player objects.
Thus, this issue is not so serious in the real world.
2024-07-14 18:37:15 +09:00

141 lines
3.8 KiB
Go

// Copyright 2018 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package convert_test
import (
"bytes"
"fmt"
"io"
"math"
"testing"
"github.com/hajimehoshi/ebiten/v2/audio/internal/convert"
)
func soundAt(timeInSecond float64) float64 {
const freq = 220
amp := []float64{1.0, 0.8, 0.6, 0.4, 0.2}
v := 0.0
for j := 0; j < len(amp); j++ {
v += amp[j] * math.Sin(2.0*math.Pi*timeInSecond*freq*float64(j+1)) / 2
}
if v > 1 {
v = 1
}
if v < -1 {
v = -1
}
return v
}
func newSoundBytes(sampleRate int, bitDepthInBytes int) []byte {
b := make([]byte, sampleRate*4) // 1 second
for i := 0; i < len(b)/(bitDepthInBytes*2); i++ {
v := soundAt(float64(i) / float64(sampleRate))
switch bitDepthInBytes {
case 2:
v16 := int16(v * (1<<15 - 1))
b[4*i] = byte(v16)
b[4*i+1] = byte(v16 >> 8)
b[4*i+2] = byte(v16)
b[4*i+3] = byte(v16 >> 8)
case 4:
v32 := math.Float32bits(float32(v))
b[8*i] = byte(v32)
b[8*i+1] = byte(v32 >> 8)
b[8*i+2] = byte(v32 >> 16)
b[8*i+3] = byte(v32 >> 24)
b[8*i+4] = byte(v32)
b[8*i+5] = byte(v32 >> 8)
b[8*i+6] = byte(v32 >> 16)
b[8*i+7] = byte(v32 >> 24)
}
}
return b
}
func TestResampling(t *testing.T) {
cases := []struct {
In int
Out int
}{
{
In: 44100,
Out: 48000,
},
{
In: 48000,
Out: 44100,
},
}
for _, c := range cases {
c := c
t.Run(fmt.Sprintf("%d to %d", c.In, c.Out), func(t *testing.T) {
for _, bitDepthInBytes := range []int{2, 4} {
bitDepthInBytes := bitDepthInBytes
t.Run(fmt.Sprintf("bitDepthInBytes=%d", bitDepthInBytes), func(t *testing.T) {
inB := newSoundBytes(c.In, bitDepthInBytes)
outS := convert.NewResampling(bytes.NewReader(inB), int64(len(inB)), c.In, c.Out, bitDepthInBytes)
var gotB []byte
for {
var buf [97]byte
n, err := outS.Read(buf[:])
gotB = append(gotB, buf[:n]...)
if err != nil {
if err != io.EOF {
t.Fatal(err)
}
break
}
cur, err := outS.Seek(0, io.SeekCurrent)
if err != nil {
t.Fatal(err)
}
// Shifting by incomplete bytes should not affect the result.
for i := 0; i < bitDepthInBytes*2-1; i++ {
pos, err := outS.Seek(int64(i), io.SeekCurrent)
if err != nil {
t.Fatal(err)
}
if cur != pos {
t.Errorf("cur: %d, pos: %d", cur, pos)
}
}
}
wantB := newSoundBytes(c.Out, bitDepthInBytes)
if len(gotB) != len(wantB) {
t.Errorf("len(gotB) == %d but len(wantB) == %d", len(gotB), len(wantB))
}
for i := 0; i < len(gotB)/bitDepthInBytes; i++ {
var got, want float64
switch bitDepthInBytes {
case 2:
got = float64(int16(gotB[2*i])|(int16(gotB[2*i+1])<<8)) / (1<<15 - 1)
want = float64(int16(wantB[2*i])|(int16(wantB[2*i+1])<<8)) / (1<<15 - 1)
case 4:
got = float64(math.Float32frombits(uint32(gotB[4*i]) | (uint32(gotB[4*i+1]) << 8) | (uint32(gotB[4*i+2]) << 16) | (uint32(gotB[4*i+3]) << 24)))
want = float64(math.Float32frombits(uint32(wantB[4*i]) | (uint32(wantB[4*i+1]) << 8) | (uint32(wantB[4*i+2]) << 16) | (uint32(wantB[4*i+3]) << 24)))
}
if math.Abs(got-want) > 0.025 {
t.Errorf("sample rate: %d, index: %d: got: %f, want: %f", c.Out, i, got, want)
}
}
})
}
})
}
}