ebiten/internal/shader/testdata/len.expected.vs

18 lines
194 B
GLSL

int F0(in vec2 l0);
int F1(in vec2 l0);
int F0(in vec2 l0) {
int l1[2];
l1[0] = 0;
l1[1] = 0;
return 2;
}
int F1(in vec2 l0) {
int l1[3];
l1[0] = 0;
l1[1] = 0;
l1[2] = 0;
return 3;
}