ebiten/docs/examples/mosaic.html

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<h2>Ebiten example - mosaic</h2>
<iframe src="mosaic.content.html" width="640" height="480"></iframe>
<pre><code class="language-go">// &#43;build example
package main
import (
_ &#34;image/jpeg&#34;
&#34;log&#34;
&#34;github.com/hajimehoshi/ebiten&#34;
&#34;github.com/hajimehoshi/ebiten/ebitenutil&#34;
)
const (
screenWidth = 320
screenHeight = 240
)
const mosaicRatio = 16
var (
gophersImage *ebiten.Image
gophersRenderTarget *ebiten.Image
)
func update(screen *ebiten.Image) error {
op := &amp;ebiten.DrawImageOptions{}
op.GeoM.Scale(1.0/mosaicRatio, 1.0/mosaicRatio)
if err := gophersRenderTarget.DrawImage(gophersImage, op); err != nil {
return err
}
op = &amp;ebiten.DrawImageOptions{}
op.GeoM.Scale(mosaicRatio, mosaicRatio)
if err := screen.DrawImage(gophersRenderTarget, op); err != nil {
return err
}
return nil
}
func main() {
var err error
gophersImage, _, err = ebitenutil.NewImageFromFile(&#34;_resources/images/gophers.jpg&#34;, ebiten.FilterNearest)
if err != nil {
log.Fatal(err)
}
w, h := gophersImage.Size()
gophersRenderTarget, err = ebiten.NewImage(w/mosaicRatio, h/mosaicRatio, ebiten.FilterNearest)
if err != nil {
log.Fatal(err)
}
if err := ebiten.Run(update, screenWidth, screenHeight, 2, &#34;Mosaic (Ebiten Demo)&#34;); err != nil {
log.Fatal(err)
}
}
</code></pre>
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