ebiten/internal/shader/testdata/define2.expected.vs
2022-07-10 19:01:58 +09:00

15 lines
183 B
GLSL

vec2 F0(void);
vec2 F1(void);
vec2 F0(void) {
vec2 l0 = vec2(0);
vec2 l1 = vec2(0);
l0 = (1.0) * (F1());
l1 = (F1()) * (1.0);
return l0;
}
vec2 F1(void) {
return vec2(0.0);
}