ebiten/internal/ui/ui.go
Hajime Hoshi d1b9a0a9a1 internal/ui: freeze the input state for each frame
After this change, the input APIs will return more consistent results
for one frame.

Closes #2496
2022-12-18 23:54:43 +09:00

93 lines
2.3 KiB
Go

// Copyright 2022 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package ui
import (
"errors"
"github.com/hajimehoshi/ebiten/v2/internal/atlas"
"github.com/hajimehoshi/ebiten/v2/internal/mipmap"
)
// RegularTermination represents a regular termination.
// Run can return this error, and if this error is received,
// the game loop should be terminated as soon as possible.
var RegularTermination = errors.New("regular termination")
type FPSModeType int
const (
FPSModeVsyncOn FPSModeType = iota
FPSModeVsyncOffMaximum
FPSModeVsyncOffMinimum
)
type CursorMode int
const (
CursorModeVisible CursorMode = iota
CursorModeHidden
CursorModeCaptured
)
type CursorShape int
const (
CursorShapeDefault CursorShape = iota
CursorShapeText
CursorShapeCrosshair
CursorShapePointer
CursorShapeEWResize
CursorShapeNSResize
)
type WindowResizingMode int
const (
WindowResizingModeDisabled WindowResizingMode = iota
WindowResizingModeOnlyFullscreenEnabled
WindowResizingModeEnabled
)
type UserInterface struct {
userInterfaceImpl
}
var theUI = &UserInterface{}
func Get() *UserInterface {
// TODO: Get is a legacy API to access this package. Remove this.
return theUI
}
func (u *UserInterface) readPixels(mipmap *mipmap.Mipmap, pixels []byte, x, y, width, height int) error {
return mipmap.ReadPixels(u.graphicsDriver, pixels, x, y, width, height)
}
func (u *UserInterface) dumpScreenshot(mipmap *mipmap.Mipmap, name string, blackbg bool) (string, error) {
return mipmap.DumpScreenshot(u.graphicsDriver, name, blackbg)
}
func (u *UserInterface) dumpImages(dir string) (string, error) {
return atlas.DumpImages(u.graphicsDriver, dir)
}
type RunOptions struct {
GraphicsLibrary GraphicsLibrary
InitUnfocused bool
ScreenTransparent bool
SkipTaskbar bool
}