ebiten/internal/graphicsdriver/opengl/gl
2024-04-10 18:59:21 +02:00
..
const.go Fixed magic number 2024-04-10 18:59:21 +02:00
debug.go Revert to gl_FragData (future webgl) 2024-04-09 02:26:29 +02:00
default_cgo.go Fixed missing arg on gl with CGo 2024-04-09 02:40:21 +02:00
default_js.go (Fixed) webgl 2024-04-10 18:57:55 +02:00
default_purego.go Revert to gl_FragData (future webgl) 2024-04-09 02:26:29 +02:00
gen.go internal/graphicsdriver/opengl, internal/graphicsdriver/opengl/gl: refactoring 2023-12-20 02:19:33 +09:00
interface.go Revert to gl_FragData (future webgl) 2024-04-09 02:26:29 +02:00
procaddr_darwin.go all: bug fix: relative paths for dlopen didn't work on macOS Sonoma 2023-08-26 14:52:52 +09:00
procaddr_linbsd.go all: add files for PlayStation 5 2023-10-16 00:54:08 +09:00
procaddr_nintendosdk.go internal/graphicsdriver/opengl/gl: refactoring 2023-04-22 15:59:18 +09:00
procaddr_windows.go internal/graphicsdriver/opengl/gl: refactoring 2023-04-22 15:59:18 +09:00
procaddr.go internal/graphicsdriver/opengl, internal/graphicsdriver/opengl/gl: refactoring 2023-12-20 02:19:33 +09:00
README.md fix typos (#2227) 2022-08-03 22:40:39 +09:00

This is a fork of github.com/go-gl/gl/v2.1/gl with the below patch. This is now modified manually.

The original version is generated from github.com/hajimehoshi/glow's nocgo branch. This enables to remove dependencies on Cgo on Windows.

Now we are working on committing this 'no-cgo' change to the official gl package. See https://github.com/go-gl/glow/pull/102.