Ebitengine - A dead simple 2D game engine for Go
Go to file
2020-12-16 01:21:13 +09:00
.builds
.github
audio
cmd/ebitenmobile
docs
ebitenutil
examples
inpututil
internal jsutil: Avoid creating Uint8Array at TemporaryUint8Array 2020-12-16 01:21:13 +09:00
mobile
text
vector
.gitattributes
.gitignore
AUTHORS
CODE_OF_CONDUCT.md
colorm_test.go
colorm.go
CONTRIBUTING.md
cursormode.go
debug_ebitendebug.go
debug_notebitendebug.go
doc.go
export_test.go
gamepad.go
generate.go
genevents.go
genkeys.go
geom_test.go
geom.go
go.mod
go.sum
goversion.go
graphics.go
image_test.go
image.go
imagedumper_desktop.go
imagedumper_notdesktop.go
imagetobytes_test.go
imagetobytes.go
init.go
input.go
keys.go
LICENSE
mousebuttons.go
README.md
run.go
shader_test.go
shader.go
uicontext.go
uidriver_glfw.go
uidriver_js.go
uidriver_mobile.go
window.go

Ebiten (v2)

PkgGoDev Build Status Build Status Go Report Card

A dead simple 2D game library for Go

Ebiten is an open source game library for the Go programming language. Ebiten's simple API allows you to quickly and easily develop 2D games that can be deployed across multiple platforms.

Overview

Platforms

Note: Gamepad and keyboard are not available on Android/iOS.

For installation on desktops, see the installation instruction.

Features

  • 2D Graphics (Geometry/Color matrix transformation, Various composition modes, Offscreen rendering, Fullscreen, Text rendering, Automatic batches, Automatic texture atlas)
  • Input (Mouse, Keyboard, Gamepads, Touches)
  • Audio (Ogg/Vorbis, MP3, WAV, PCM)

Packages

Community

Slack

#ebiten channel in Gophers Slack

License

Ebiten is licensed under Apache license version 2.0. See LICENSE file.