mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-25 03:08:54 +01:00
58 lines
1.7 KiB
Go
58 lines
1.7 KiB
Go
// Copyright 2022 The Ebiten Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build ios
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// +build ios
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package audio
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// #cgo CFLAGS: -x objective-c
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// #cgo LDFLAGS: -framework Foundation -framework UIKit
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//
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// #import <UIKit/UIKit.h>
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//
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// static UIApplicationState applicationState() {
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// // Actually this method should be called on the main thread,
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// // but there is no way to do that in the current Ebitengine implementation.
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// // dispatch_(a)sync causes a deadlock.
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// // As this is for an invetigation of iOS errors, that's OK to leave this issue so far.
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// return [[UIApplication sharedApplication] applicationState];
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// }
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import "C"
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import (
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"fmt"
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)
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// addErrorInfoForContextCreation adds an additional infomation to the error when creating an audio context.
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// See also hajimehoshi/oto#93.
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func addErrorInfoForContextCreation(err error) error {
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if err == nil {
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return nil
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}
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var state string
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switch s := C.applicationState(); s {
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case C.UIApplicationStateActive:
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state = "active"
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case C.UIApplicationStateInactive:
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state = "inactive"
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case C.UIApplicationStateBackground:
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state = "background"
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default:
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state = fmt.Sprintf("UIApplicationState(%d)", s)
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}
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return fmt.Errorf("%w, application state: %s", err, state)
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}
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