ebiten/internal/shaderir
Hajime Hoshi 853c1f2b92 internal/shaderir/glsl: Bug fix: Remove uncalled functions
Some built-in functions like dFdx is not available in a vertex shader,
then a function that calls such built-in function should not be in
a vertex shader.

Closes #1701
2021-07-09 20:22:40 +09:00
..
glsl internal/shaderir/glsl: Bug fix: Remove uncalled functions 2021-07-09 20:22:40 +09:00
metal Update version to v2.0.0-alpha 2020-10-04 04:30:40 +09:00
ir_test.go shaderir: Bug fix: Test failures 2020-11-21 19:17:31 +09:00
program.go internal/shaderir/glsl: Bug fix: Remove uncalled functions 2021-07-09 20:22:40 +09:00
type.go shaderir/glsl, shaderir/metal: Refactoring 2020-09-10 02:04:28 +09:00