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52376170a4
See https://docs.microsoft.com/en-us/windows/win32/direct3d9/casting-and-conversion#parameter-value-modifiers Updates #1007
7 lines
118 B
HLSL
7 lines
118 B
HLSL
void F0(in float4 l0, out float4 l1) {
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float4 l2 = 0.0;
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l2 = mul(l0, float4x4FromScalar(1.0));
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l1 = l2;
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return;
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}
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