mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 04:57:26 +01:00
40 lines
682 B
Go
40 lines
682 B
Go
package ui
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import (
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"github.com/hajimehoshi/ebiten/graphics"
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"os"
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"os/signal"
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"syscall"
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"time"
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)
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type Game interface {
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Draw(context graphics.Context)
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Update()
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}
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func Run(u UI, game Game, width, height, scale int, title string, fps int) {
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canvas := u.Start(width, height, scale, title)
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frameTime := time.Duration(int64(time.Second) / int64(fps))
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tick := time.Tick(frameTime)
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sigterm := make(chan os.Signal, 1)
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signal.Notify(sigterm, os.Interrupt, syscall.SIGTERM)
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defer u.Terminate()
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for {
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u.DoEvents()
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select {
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default:
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canvas.Draw(game.Draw)
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case <-tick:
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game.Update()
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if canvas.IsClosed() {
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return
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}
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case <-sigterm:
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return
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}
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}
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}
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