ebiten/internal/shader/testdata/vertex.expected.fs
Hajime Hoshi 00e45affe9 all: update OpenGL version from 2.1 to 3.2
'texelFetch' requires OpenGLSL 1.30, which requires OpenGL 3.0+.
macOS might not support OpenGL 3.0 and 3.1, so adopt 3.2.

Updates #1431
2023-04-23 14:25:36 +09:00

4 lines
41 B
GLSL

uniform vec2 U0;
in vec2 V0;
in vec4 V1;