.builds
examples: remove example
build tag ( #2433 )
2022-11-03 20:24:09 +09:00
.github
all: update OpenGL version from 2.1 to 3.2
2023-04-23 14:25:36 +09:00
audio
audio/wav: refactoring
2023-04-18 22:27:22 +09:00
cmd /ebitenmobile
cmd/ebitenmobile: update GLES version to 3.0
2023-04-19 22:49:35 +09:00
colorm
all: fix typos ( #2558 )
2023-01-28 19:06:38 +09:00
ebitenutil
ebitenutil: use vector's functions again but with anti-alias false
2023-03-18 11:09:37 +09:00
examples
all: add a compiler directive kage:unit
2023-04-23 22:11:57 +09:00
inpututil
ebiten: add additional MouseButtons ( #2467 )
2022-11-23 04:28:34 +09:00
internal
internal/graphics: use pixels for offsets
2023-04-26 00:38:23 +09:00
misc
misc: update README
2022-05-26 00:05:31 +09:00
mobile
internal/ui: freeze the input state for each frame
2022-12-18 23:54:43 +09:00
text
all: update comments
2023-02-07 12:05:43 +09:00
vector
vector: bug fix: compile error for tests
2023-03-18 11:13:21 +09:00
.gitignore
all: add .idea
in .gitignore
( #2432 )
2022-11-03 16:14:37 +09:00
blend.go
ebiten: bug fix: wrong BlendDestinationOut behaviour ( #2561 )
2023-02-06 03:28:58 +09:00
CODE_OF_CONDUCT.md
updated an outdated URL in CoC
2022-08-27 13:26:52 +09:00
colorm.go
ebiten: update comments for ColorM
2023-03-18 11:24:16 +09:00
colorscale.go
ebiten: update comments
2023-03-20 11:04:58 +09:00
compositemode.go
ebiten: separate graphics.go into compositemode.go and it
2023-03-14 00:45:10 +09:00
CONTRIBUTING.md
examples: remove example
build tag ( #2433 )
2022-11-03 20:24:09 +09:00
cursor.go
all: fix typos ( #2558 )
2023-01-28 19:06:38 +09:00
doc.go
internal/graphicsdriver/opengl: add a debug mode with a build tag ebitenginegldebug
2023-04-22 13:17:08 +09:00
export_test.go
internal/ui: move the error handlings to the ui package
2022-03-20 16:26:26 +09:00
gameforui.go
all: add a compiler directive kage:unit
2023-04-23 22:11:57 +09:00
gamepad.go
internal/gamepaddb: move driver.StandardGamepadButton to gamepaddb.StandardButton
2022-02-05 23:11:09 +09:00
generate.go
Bug fix: some generators did not work due to a lacked package
2020-03-23 01:36:21 +09:00
genevents.go
all: fix typos ( #2558 )
2023-01-28 19:06:38 +09:00
genkeys.go
all: fix typos ( #2558 )
2023-01-28 19:06:38 +09:00
geom_test.go
Remove dot imports from tests - Remove dot imports ( #1837 )
2021-10-02 19:58:48 +09:00
geom.go
ebiten: fixes a typo ( #1930 )
2022-01-05 15:06:41 +09:00
go.mod
update dependencies
2023-04-18 01:57:27 +09:00
go.sum
update dependencies
2023-04-18 01:57:27 +09:00
graphics.go
ebiten: separate graphics.go into compositemode.go and it
2023-03-14 00:45:10 +09:00
image_test.go
ebiten: add restrictions for values in indices at DrawTriangles*
2023-03-23 21:09:37 +09:00
image.go
ebiten: improve panic messages
2023-03-23 21:26:58 +09:00
imagedumper.go
ebiten: add RunGameOptions.ScreenTransparent
2022-12-09 22:50:57 +09:00
imagetobytes_test.go
Remove dot imports from tests - Remove dot imports ( #1837 )
2021-10-02 19:58:48 +09:00
imagetobytes.go
ebiten: Remove copying pixels from ReplacePixels and copyImage (renamed to imageToBytes)
2020-07-03 03:01:48 +09:00
input.go
all: fix typos ( #2558 )
2023-01-28 19:06:38 +09:00
keys.go
go generate
2023-03-15 03:18:28 +09:00
LICENSE
Adjust LICENSE file
2017-01-30 18:57:49 +09:00
mousebuttons.go
ebiten: swap the definition MouseButtonMiddle and MouseButtonRight
2022-11-27 13:51:09 +09:00
README.md
update README
2023-02-23 23:23:19 +09:00
run_mobile.go
ebiten: add RunGameOptions.ScreenTransparent
2022-12-09 22:50:57 +09:00
run.go
run: update comments at IsScreenFilterEnabled
2023-03-08 02:16:44 +09:00
shader_test.go
internal/graphics: use pixels for offsets
2023-04-26 00:38:23 +09:00
shader.go
all: fix typos ( #2558 )
2023-01-28 19:06:38 +09:00
vibrate.go
ebiten: typo
2022-09-24 09:37:59 +09:00
window.go
all: fix typos ( #2558 )
2023-01-28 19:06:38 +09:00