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4893b13acc
Updates #1007
17 lines
487 B
HLSL
17 lines
487 B
HLSL
cbuffer Uniforms : register(b0) {
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float2 U0 : packoffset(c0);
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}
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Varyings VSMain(float2 A0 : POSITION, float2 A1 : TEXCOORD, float4 A2 : COLOR) {
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Varyings varyings;
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float4x4 l0 = 0.0;
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varyings.Position = 0.0;
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varyings.M0 = 0.0;
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varyings.M1 = 0.0;
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l0 = float4x4((2.0) / ((U0).x), 0.0, 0.0, 0.0, 0.0, (2.0) / ((U0).y), 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, -1.0, -1.0, 0.0, 1.0);
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varyings.Position = mul(float4(A0, 0.0, 1.0), l0);
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varyings.M0 = A1;
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varyings.M1 = A2;
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return varyings;
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}
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