ebiten/internal/graphicsdriver
Hajime Hoshi b6252a41f2 internal/graphicsdriver/directx: add 'tearing' for EBITENGINE_DIRECTX
Now tearing happens only when 'tearing' is specified and vsync is off.

Closes #2858
2024-03-23 17:53:13 +09:00
..
directx internal/graphicsdriver/directx: add 'tearing' for EBITENGINE_DIRECTX 2024-03-23 17:53:13 +09:00
metal internal/ui: bug fix: need to sleep when swapping buffers is skipped 2024-01-24 12:20:30 +09:00
opengl all: use github.com/ebitengine/gomobile instead of golang.org/x/mobile 2024-02-24 22:07:27 +09:00
playstation5 internal/graphicsdriver/playstation5: bug fix: link error 2024-01-22 00:14:00 +09:00
blend.go ebiten: add BlendOperationMin and BlendOperationMax 2023-10-13 01:56:33 +09:00
graphics.go internal/graphicsdriver: remove Image.IsInvalidated 2024-01-09 00:30:21 +09:00