ebiten/internal/shader/block.go
2020-05-09 23:45:53 +09:00

43 lines
971 B
Go

// Copyright 2020 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package shader
import (
"fmt"
"go/token"
"strings"
)
type block struct {
vars []variable
stmts []stmt
pos token.Pos
}
func (b *block) dump(indent int) []string {
idt := strings.Repeat("\t", indent)
var lines []string
for _, v := range b.vars {
lines = append(lines, fmt.Sprintf("%svar %s %s", idt, v.name, v.typ))
}
return lines
}
type stmt struct {
}