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a4334c5464
Fixes #1274
21 lines
348 B
GLSL
21 lines
348 B
GLSL
uniform vec2 U0[4];
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void F0(out vec2 l0[2]);
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void F1(out vec2 l0[2]);
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void F0(out vec2 l0[2]) {
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vec2 l1[2] = vec2[2](vec2(0), vec2(0));
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l0 = l1;
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return;
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}
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void F1(out vec2 l0[2]) {
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vec2 l1[2] = vec2[2](vec2(0), vec2(0));
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vec2 l2[2] = vec2[2](vec2(0), vec2(0));
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(l1)[0] = vec2(1.0);
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l2 = l1;
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((l2)[1]).y = vec2(2.0);
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l0 = l2;
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return;
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}
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