mirror of
https://github.com/hajimehoshi/ebiten.git
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f4029aaa77
Also, this change fixes redundant checks the case when a monitor does not exist. Now Ebitengine checks a monitor existence at the initialization. Closes #2145 Closes #2795
121 lines
3.3 KiB
Go
121 lines
3.3 KiB
Go
// Copyright 2018 The Ebiten Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package main
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import (
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"bytes"
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"fmt"
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"image"
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"image/color"
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_ "image/jpeg"
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"log"
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"math"
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"runtime"
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"github.com/hajimehoshi/ebiten/v2"
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"github.com/hajimehoshi/ebiten/v2/examples/resources/fonts"
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"github.com/hajimehoshi/ebiten/v2/examples/resources/images"
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"github.com/hajimehoshi/ebiten/v2/inpututil"
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"github.com/hajimehoshi/ebiten/v2/text/v2"
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)
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var (
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gophersImage *ebiten.Image
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mplusFaceSource *text.GoTextFaceSource
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)
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func init() {
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// Decode an image from the image file's byte slice.
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img, _, err := image.Decode(bytes.NewReader(images.Gophers_jpg))
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if err != nil {
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log.Fatal(err)
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}
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gophersImage = ebiten.NewImageFromImage(img)
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}
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func init() {
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s, err := text.NewGoTextFaceSource(bytes.NewReader(fonts.MPlus1pRegular_ttf))
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if err != nil {
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log.Fatal(err)
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}
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mplusFaceSource = s
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}
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type Game struct {
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count int
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}
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func (g *Game) Update() error {
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g.count++
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if runtime.GOOS == "js" {
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if ebiten.IsKeyPressed(ebiten.KeyF) || len(inpututil.AppendJustPressedTouchIDs(nil)) > 0 {
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ebiten.SetFullscreen(true)
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}
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}
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if runtime.GOOS != "js" && ebiten.IsKeyPressed(ebiten.KeyQ) {
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return ebiten.Termination
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}
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return nil
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}
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func (g *Game) Draw(screen *ebiten.Image) {
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scale := ebiten.Monitor().DeviceScaleFactor()
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w, h := gophersImage.Bounds().Dx(), gophersImage.Bounds().Dy()
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op := &ebiten.DrawImageOptions{}
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op.GeoM.Translate(-float64(w)/2, -float64(h)/2)
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op.GeoM.Scale(scale, scale)
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op.GeoM.Rotate(float64(g.count%360) * 2 * math.Pi / 360)
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sw, sh := screen.Bounds().Dx(), screen.Bounds().Dy()
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op.GeoM.Translate(float64(sw)/2, float64(sh)/2)
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op.Filter = ebiten.FilterLinear
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screen.DrawImage(gophersImage, op)
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fw, fh := ebiten.Monitor().Size()
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msg := "This is an example of the finest fullscreen.\n"
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if runtime.GOOS == "js" {
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msg += "Press F or touch the screen to enter fullscreen (again).\n"
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} else {
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msg += "Press Q to quit.\n"
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}
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msg += fmt.Sprintf("Screen size in fullscreen: %d, %d\n", fw, fh)
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msg += fmt.Sprintf("Game's screen size: %d, %d\n", sw, sh)
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msg += fmt.Sprintf("Device scale factor: %0.2f\n", scale)
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textOp := &text.DrawOptions{}
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textOp.GeoM.Translate(50*scale, 50*scale)
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textOp.ColorScale.ScaleWithColor(color.White)
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textOp.LineSpacing = 12 * ebiten.Monitor().DeviceScaleFactor() * 1.5
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text.Draw(screen, msg, &text.GoTextFace{
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Source: mplusFaceSource,
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Size: 12 * ebiten.Monitor().DeviceScaleFactor(),
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}, textOp)
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}
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func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) {
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s := ebiten.Monitor().DeviceScaleFactor()
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return int(float64(outsideWidth) * s), int(float64(outsideHeight) * s)
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}
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func main() {
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ebiten.SetFullscreen(true)
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ebiten.SetWindowTitle("Fullscreen (Ebitengine Demo)")
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if err := ebiten.RunGame(&Game{}); err != nil {
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log.Fatal(err)
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}
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}
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