mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 13:07:26 +01:00
7a0e31a23a
Updates #1129
63 lines
1.7 KiB
Go
63 lines
1.7 KiB
Go
// Copyright 2018 The Ebiten Authors
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
// +build !ebitengl
|
|
|
|
package glfw
|
|
|
|
// #cgo CFLAGS: -x objective-c
|
|
// #cgo LDFLAGS: -framework Foundation
|
|
//
|
|
// #import <Foundation/Foundation.h>
|
|
//
|
|
// static int getMacOSMinorVersion() {
|
|
// NSOperatingSystemVersion version = [[NSProcessInfo processInfo] operatingSystemVersion];
|
|
// return (int)version.minorVersion;
|
|
// }
|
|
import "C"
|
|
|
|
import (
|
|
"github.com/hajimehoshi/ebiten/v2/internal/driver"
|
|
"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal"
|
|
"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/mtl"
|
|
"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl"
|
|
)
|
|
|
|
var graphics driver.Graphics
|
|
|
|
func supportsMetal() bool {
|
|
// On old mac devices like iMac 2011, Metal is not supported (#779).
|
|
if _, err := mtl.CreateSystemDefaultDevice(); err != nil {
|
|
return false
|
|
}
|
|
// On macOS 10.11 El Capitan, there is a rendering issue on Metal (#781).
|
|
// Use the OpenGL in macOS 10.11 or older.
|
|
if C.getMacOSMinorVersion() <= 11 {
|
|
return false
|
|
}
|
|
return true
|
|
}
|
|
|
|
func init() {
|
|
if supportsMetal() {
|
|
graphics = metal.Get()
|
|
return
|
|
}
|
|
graphics = opengl.Get()
|
|
}
|
|
|
|
func (*UserInterface) Graphics() driver.Graphics {
|
|
return graphics
|
|
}
|