ebiten/audio/mp3/decode.go
Hajime Hoshi f0ef1ecad0 all: add float32 version of audio APIs
This change adds these APIs

 * (*audio.Context).NewPlayerF32
 * (*audio.Context).NewPlayerF32FromBytes
 * audio.NewInfiniteLoopF32
 * audio.NewInfiniteLoopWithIntroF32
 * audio.ResampleF32
 * mp3.DecodeF32
 * vorbis.DecodeF32
 * wav.DecodeF32

Closes #2160
2024-07-21 19:12:18 +09:00

154 lines
4.7 KiB
Go

// Copyright 2017 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package mp3 provides MP3 decoder.
//
// On desktops and mobiles, a pure Go decoder is used.
// On browsers, a native decoder on the browser is used.
package mp3
import (
"io"
"github.com/hajimehoshi/go-mp3"
"github.com/hajimehoshi/ebiten/v2/audio"
"github.com/hajimehoshi/ebiten/v2/audio/internal/convert"
)
const (
bitDepthInBytesInt16 = 2
bitDepthInBytesFloat32 = 4
)
// Stream is a decoded stream.
type Stream struct {
readSeeker io.ReadSeeker
length int64
sampleRate int
}
// Read is implementation of io.Reader's Read.
func (s *Stream) Read(buf []byte) (int, error) {
return s.readSeeker.Read(buf)
}
// Seek is implementation of io.Seeker's Seek.
func (s *Stream) Seek(offset int64, whence int) (int64, error) {
return s.readSeeker.Seek(offset, whence)
}
// Length returns the size of decoded stream in bytes.
func (s *Stream) Length() int64 {
return s.length
}
// SampleRate returns the sample rate of the decoded stream.
func (s *Stream) SampleRate() int {
return s.sampleRate
}
// DecodeF32 decodes an MP3 source and returns a decoded stream in 32bit float, little endian, 2 channels (stereo) format.
//
// DecodeF32 returns error when decoding fails or IO error happens.
//
// The returned Stream's Seek is available only when src is an io.Seeker.
//
// A Stream doesn't close src even if src implements io.Closer.
// Closing the source is src owner's responsibility.
func DecodeF32(src io.Reader) (*Stream, error) {
d, err := mp3.NewDecoder(src)
if err != nil {
return nil, err
}
r := convert.NewFloat32BytesReadSeekerFromInt16BytesReadSeeker(d)
s := &Stream{
readSeeker: r,
length: d.Length() / bitDepthInBytesInt16 * bitDepthInBytesFloat32,
sampleRate: d.SampleRate(),
}
return s, nil
}
// DecodeWithoutResampling decodes an MP3 source and returns a decoded stream in signed 16bit integer, little endian, 2 channels (stereo) format.
//
// DecodeWithoutResampling returns error when decoding fails or IO error happens.
//
// The returned Stream's Seek is available only when src is an io.Seeker.
//
// A Stream doesn't close src even if src implements io.Closer.
// Closing the source is src owner's responsibility.
func DecodeWithoutResampling(src io.Reader) (*Stream, error) {
d, err := mp3.NewDecoder(src)
if err != nil {
return nil, err
}
s := &Stream{
readSeeker: d,
length: d.Length(),
sampleRate: d.SampleRate(),
}
return s, nil
}
// DecodeWithSampleRate decodes an MP3 source and returns a decoded stream in signed 16bit integer, little endian, 2 channels (stereo) format.
//
// DecodeWithSampleRate returns error when decoding fails or IO error happens.
//
// DecodeWithSampleRate automatically resamples the stream to fit with sampleRate if necessary.
//
// The returned Stream's Seek is available only when src is an io.Seeker.
//
// A Stream doesn't close src even if src implements io.Closer.
// Closing the source is src owner's responsibility.
//
// Resampling can be a very heavy task. Stream has a cache for resampling, but the size is limited.
// Do not expect that Stream has a resampling cache even after whole data is played.
func DecodeWithSampleRate(sampleRate int, src io.Reader) (*Stream, error) {
d, err := mp3.NewDecoder(src)
if err != nil {
return nil, err
}
var r io.ReadSeeker = d
length := d.Length()
if d.SampleRate() != sampleRate {
r2 := convert.NewResampling(d, d.Length(), d.SampleRate(), sampleRate, bitDepthInBytesInt16)
r = r2
length = r2.Length()
}
s := &Stream{
readSeeker: r,
length: length,
sampleRate: sampleRate,
}
return s, nil
}
// Decode decodes MP3 source and returns a decoded stream in signed 16bit integer, little endian, 2 channels (stereo) format.
//
// Decode returns error when decoding fails or IO error happens.
//
// Decode automatically resamples the stream to fit with the audio context if necessary.
//
// The returned Stream's Seek is available only when src is an io.Seeker.
//
// A Stream doesn't close src even if src implements io.Closer.
// Closing the source is src owner's responsibility.
//
// Deprecated: as of v2.1. Use DecodeWithSampleRate instead.
func Decode(context *audio.Context, src io.Reader) (*Stream, error) {
return DecodeWithSampleRate(context.SampleRate(), src)
}