ebiten/internal/graphicsdriver
Hajime Hoshi 67430362cc internal/graphicsdriver/directx: add EBITENGINE_DIRECTX_FEATURE_LEVEL
A fix for #2447 was a breaking-change as the DirectX driver was no longer
available for some old graphics card.

To support such old cards, provide a new environment variable
EBITENGINE_DIRECTX_FEATURE_LEVEL to specify a feature level.
The possible values are 11_0, 11_1, 12_0, 12_1, and 12_2. The default
value is 12_0.

Closes #2466
2022-11-21 02:46:07 +09:00
..
directx internal/graphicsdriver/directx: add EBITENGINE_DIRECTX_FEATURE_LEVEL 2022-11-21 02:46:07 +09:00
metal internal/shader: introduce integer vectors (ivec2, ivec3, ivec4) 2022-11-21 00:31:23 +09:00
opengl internal/shader: introduce integer vectors (ivec2, ivec3, ivec4) 2022-11-21 00:31:23 +09:00
blend.go ebiten: add blend factors 2022-10-18 00:21:13 +09:00
graphics.go internal/graphicsdriver/opengl: remove fnIsContextLost 2022-11-17 12:43:26 +09:00