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When DrawTriangles is called and then WritePixels is called on a sub-image, a panic happened. However, this panic actually happens only when the graphics driver requires restoring (e.g. OpenGL ES on Android). The situation was very limited, but this was a real problem on Android. This panic was introduced to prevent a rendering bug by a inmature graphics drivers, but we should no longer need this. This change just removes the panic. Updates #292 |
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doc.go | ||
image.go | ||
images_test.go | ||
images.go | ||
rect.go | ||
shader_test.go | ||
shader.go |