ebiten/internal/shader/testdata/array2.expected.vs

23 lines
319 B
GLSL

void F0(out vec2 l0[3]);
void F0(out vec2 l0[3]) {
vec2 l1[2];
l1[0] = vec2(0);
l1[1] = vec2(0);
vec2 l2[3];
l2[0] = vec2(0);
l2[1] = vec2(0);
l2[2] = vec2(0);
{
vec2 l2[2];
l2[0] = vec2(0);
l2[1] = vec2(0);
l2[0] = l1[0];
l2[1] = l1[1];
}
l0[0] = l2[0];
l0[1] = l2[1];
l0[2] = l2[2];
return;
}