ebiten/internal/graphics
Hajime Hoshi 61f1d8b69f internal/graphics: remove the common vertices backend
It was actually impossible to use the common vertices backend in a
thread-safe manner, and actually this caused race conditions.

This changes fixes the issue by giving up a central backend, and
letting images have their own vertices buffer.

Closes #2473
2022-12-03 01:02:23 +09:00
..
export_test.go internal/atlas: do not adjust pixels for DrawTriangles(Shader) 2022-10-11 02:09:20 +09:00
graphics_test.go internal/atlas: do not adjust pixels for DrawTriangles(Shader) 2022-10-11 02:09:20 +09:00
math.go graphics: Refactoring 2019-06-26 00:18:40 +09:00
shader.go internal/graphics: change the naming convention: Num -> Count 2022-07-13 02:02:44 +09:00
vertex.go internal/graphics: remove the common vertices backend 2022-12-03 01:02:23 +09:00