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853c1f2b92
Some built-in functions like dFdx is not available in a vertex shader, then a function that calls such built-in function should not be in a vertex shader. Closes #1701
16 lines
139 B
GLSL
16 lines
139 B
GLSL
void F2(void);
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void F3(void);
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void F2(void) {
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}
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void F3(void) {
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F2();
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}
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void main(void) {
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F3();
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gl_FragColor = vec4(0.0);
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return;
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}
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