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https://github.com/hajimehoshi/ebiten.git
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6b3c51921c
Syncing is no longer needed for Metal, and additionally, OpenGL's sync implementation was mock. Updates #1508
63 lines
1.3 KiB
Go
63 lines
1.3 KiB
Go
// Copyright 2019 The Ebiten Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package shareable
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const (
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MaxCountForShare = maxCountForShare
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)
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func MakeImagesSharedForTesting() error {
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return makeImagesShared()
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}
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var (
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oldMinSize int
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oldMaxSize int
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)
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func SetImageSizeForTesting(min, max int) {
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oldMinSize = min
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oldMaxSize = max
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minSize = min
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maxSize = max
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}
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func ResetImageSizeForTesting() {
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minSize = oldMinSize
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maxSize = oldMaxSize
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}
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func ResetBackendsForTesting() {
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backendsM.Lock()
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defer backendsM.Unlock()
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theBackends = nil
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}
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func (i *Image) IsSharedForTesting() bool {
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backendsM.Lock()
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defer backendsM.Unlock()
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return i.isShared()
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}
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func (i *Image) EnsureNotSharedForTesting() {
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backendsM.Lock()
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defer backendsM.Unlock()
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i.ensureNotShared()
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}
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func ResolveDeferredForTesting() {
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resolveDeferred()
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}
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