ebiten/internal/graphicsdriver/opengl
Hajime Hoshi 7b77164710 restorable: Ignore the error when restoring failed due to being not ready
(driver.Graphics).BeginFrame tries to restore the images, but
the context might be lost at that time yet. If the attempt to
restore the context because the driver is not ready, return
silently.

Fixes #1133
2020-04-12 20:01:18 +09:00
..
gl graphicsdriver/opengl/gl: Remove a misspelled unused const 2020-02-26 12:06:47 +09:00
bytes.go Add package graphicsdriver; Move opengl to graphicsdriver/opengl 2018-11-10 22:52:37 +09:00
context_desktop.go graphicsdriver/opengl: Use glBufferSubData instead of glTexSubImage2D on browsers 2020-01-02 16:27:51 +09:00
context_js.go restorable: Ignore the error when restoring failed due to being not ready 2020-04-12 20:01:18 +09:00
context_mobile.go graphicsdriver/opengl: Leave comments why we don't use PBO on Android 2020-01-19 17:02:34 +09:00
context.go Enable to compile Ebiten on js/wasm with Go 1.14 2019-12-19 00:45:53 +09:00
framebuffer.go graphicsdriver/opengl: Rename Driver -> Graphics 2020-04-04 17:23:38 +09:00
graphics_mobile.go graphicsdriver/opengl: Rename Driver -> Graphics 2020-04-04 17:23:38 +09:00
graphics.go graphicsdriver/opengl: Rename Driver -> Graphics 2020-04-04 17:23:38 +09:00
image.go graphicsdriver/opengl: Rename Driver -> Graphics 2020-04-04 17:23:38 +09:00
locationcache.go graphicsdriver/opengl: Use glBindAttribLocation instead of glGetAttribLocation 2019-02-16 14:35:53 +09:00
program.go graphicsdriver/opengl: Rename Driver -> Graphics 2020-04-04 17:23:38 +09:00
shader.go graphics: Move const definitions to driver package 2019-06-26 01:05:13 +09:00
types.go Improve panic messages 2019-02-06 23:43:03 -10:00