mirror of
https://github.com/hajimehoshi/ebiten.git
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4a9a7f936d
Updates #889
293 lines
6.5 KiB
Go
293 lines
6.5 KiB
Go
// Copyright 2017 The Ebiten Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// Package text offers functions to draw texts on an Ebiten's image.
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//
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// For the example using a TTF font, see font package in the examples.
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package text
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import (
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"image"
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"image/color"
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"math"
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"sync"
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"golang.org/x/image/font"
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"golang.org/x/image/math/fixed"
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"github.com/hajimehoshi/ebiten"
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)
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var (
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monotonicClock int64
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)
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func now() int64 {
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monotonicClock++
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return monotonicClock
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}
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func fixed26_6ToFloat64(x fixed.Int26_6) float64 {
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return float64(x) / (1 << 6)
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}
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const (
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cacheLimit = 512 // This is an arbitrary number.
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)
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type colorMCacheKey uint32
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type colorMCacheEntry struct {
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m ebiten.ColorM
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atime int64
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}
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func drawGlyph(dst *ebiten.Image, face font.Face, r rune, img *glyphImage, x, y fixed.Int26_6, clr ebiten.ColorM) {
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if img == nil {
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return
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}
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b := getGlyphBounds(face, r)
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op := &ebiten.DrawImageOptions{}
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op.GeoM.Translate(fixed26_6ToFloat64(x+b.Min.X), fixed26_6ToFloat64(y+b.Min.Y))
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op.ColorM = clr
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_ = dst.DrawImage(img.image.SubImage(image.Rect(img.x, img.y, img.x+img.width, img.y+img.height)).(*ebiten.Image), op)
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}
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var (
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// Use pointers to avoid copying on browsers.
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glyphBoundsCache = map[font.Face]map[rune]*fixed.Rectangle26_6{}
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)
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func getGlyphBounds(face font.Face, r rune) *fixed.Rectangle26_6 {
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if _, ok := glyphBoundsCache[face]; !ok {
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glyphBoundsCache[face] = map[rune]*fixed.Rectangle26_6{}
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}
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if b, ok := glyphBoundsCache[face][r]; ok {
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return b
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}
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b, _, _ := face.GlyphBounds(r)
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glyphBoundsCache[face][r] = &b
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return &b
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}
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type glyphImage struct {
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image *ebiten.Image
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x int
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y int
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width int
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height int
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}
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type glyphImageCacheEntry struct {
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image *glyphImage
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atime int64
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}
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var (
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glyphImageCache = map[font.Face]map[rune]*glyphImageCacheEntry{}
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emptyGlyphs = map[font.Face]map[rune]struct{}{}
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)
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func getGlyphImages(face font.Face, runes []rune) []*glyphImage {
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if _, ok := emptyGlyphs[face]; !ok {
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emptyGlyphs[face] = map[rune]struct{}{}
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}
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if _, ok := glyphImageCache[face]; !ok {
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glyphImageCache[face] = map[rune]*glyphImageCacheEntry{}
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}
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imgs := make([]*glyphImage, len(runes))
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glyphBounds := map[rune]*fixed.Rectangle26_6{}
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neededGlyphIndices := map[int]rune{}
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for i, r := range runes {
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if _, ok := emptyGlyphs[face][r]; ok {
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continue
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}
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if e, ok := glyphImageCache[face][r]; ok {
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e.atime = now()
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imgs[i] = e.image
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continue
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}
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b := getGlyphBounds(face, r)
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w, h := (b.Max.X - b.Min.X).Ceil(), (b.Max.Y - b.Min.Y).Ceil()
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if w == 0 || h == 0 {
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emptyGlyphs[face][r] = struct{}{}
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continue
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}
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// TODO: What if len(runes) > cacheLimit?
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if len(glyphImageCache[face]) > cacheLimit {
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oldest := int64(math.MaxInt64)
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oldestKey := rune(-1)
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for r, e := range glyphImageCache[face] {
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if e.atime < oldest {
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oldestKey = r
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oldest = e.atime
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}
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}
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delete(glyphImageCache[face], oldestKey)
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}
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glyphBounds[r] = b
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neededGlyphIndices[i] = r
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}
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if len(neededGlyphIndices) > 0 {
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// TODO: What if w2 is too big (e.g. > 4096)?
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w2 := 0
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h2 := 0
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for _, b := range glyphBounds {
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w, h := (b.Max.X - b.Min.X).Ceil(), (b.Max.Y - b.Min.Y).Ceil()
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w2 += w
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if h2 < h {
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h2 = h
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}
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}
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rgba := image.NewRGBA(image.Rect(0, 0, w2, h2))
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x := 0
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xs := map[rune]int{}
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for r, b := range glyphBounds {
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w := (b.Max.X - b.Min.X).Ceil()
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d := font.Drawer{
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Dst: rgba,
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Src: image.White,
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Face: face,
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}
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d.Dot = fixed.Point26_6{X: fixed.I(x) - b.Min.X, Y: -b.Min.Y}
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d.DrawString(string(r))
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xs[r] = x
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x += w
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}
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img, _ := ebiten.NewImageFromImage(rgba, ebiten.FilterDefault)
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for i, r := range neededGlyphIndices {
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b := glyphBounds[r]
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w, h := (b.Max.X - b.Min.X).Ceil(), (b.Max.Y - b.Min.Y).Ceil()
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g := &glyphImage{
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image: img,
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x: xs[r],
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y: 0,
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width: w,
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height: h,
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}
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if _, ok := glyphImageCache[face][r]; !ok {
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glyphImageCache[face][r] = &glyphImageCacheEntry{
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image: g,
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atime: now(),
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}
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}
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imgs[i] = g
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}
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}
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return imgs
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}
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var textM sync.Mutex
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var (
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colorMCache = map[colorMCacheKey]*colorMCacheEntry{}
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emptyColorM ebiten.ColorM
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)
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func init() {
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emptyColorM.Scale(0, 0, 0, 0)
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}
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func colorToColorM(clr color.Color) ebiten.ColorM {
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// RGBA() is in [0 - 0xffff]. Adjust them in [0 - 0xff].
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cr, cg, cb, ca := clr.RGBA()
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cr >>= 8
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cg >>= 8
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cb >>= 8
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ca >>= 8
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if ca == 0 {
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return emptyColorM
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}
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key := colorMCacheKey(uint32(cr) | (uint32(cg) << 8) | (uint32(cb) << 16) | (uint32(ca) << 24))
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e, ok := colorMCache[key]
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if ok {
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e.atime = now()
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return e.m
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}
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if len(colorMCache) > cacheLimit {
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oldest := int64(math.MaxInt64)
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oldestKey := colorMCacheKey(0)
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for key, c := range colorMCache {
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if c.atime < oldest {
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oldestKey = key
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oldest = c.atime
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}
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}
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delete(colorMCache, oldestKey)
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}
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cm := ebiten.ColorM{}
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rf := float64(cr) / float64(ca)
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gf := float64(cg) / float64(ca)
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bf := float64(cb) / float64(ca)
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af := float64(ca) / 0xff
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cm.Scale(rf, gf, bf, af)
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e = &colorMCacheEntry{
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m: cm,
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atime: now(),
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}
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colorMCache[key] = e
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return e.m
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}
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// Draw draws a given text on a given destination image dst.
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//
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// face is the font for text rendering.
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// (x, y) represents a 'dot' (period) position.
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// Be careful that this doesn't represent left-upper corner position.
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// clr is the color for text rendering.
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//
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// Glyphs used for rendering are cached in least-recently-used way.
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// It is OK to call Draw with a same text and a same face at every frame in terms of performance.
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//
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// Be careful that the passed font face is held by this package and is never released.
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// This is a known issue (#498).
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//
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// Draw is concurrent-safe.
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func Draw(dst *ebiten.Image, text string, face font.Face, x, y int, clr color.Color) {
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textM.Lock()
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fx := fixed.I(x)
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prevR := rune(-1)
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runes := []rune(text)
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glyphImgs := getGlyphImages(face, runes)
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colorm := colorToColorM(clr)
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for i, r := range runes {
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if prevR >= 0 {
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fx += face.Kern(prevR, r)
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}
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drawGlyph(dst, face, r, glyphImgs[i], fx, fixed.I(y), colorm)
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fx += glyphAdvance(face, r)
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prevR = r
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}
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textM.Unlock()
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}
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