ebiten/internal/graphicsdriver/metal
2020-12-09 11:36:29 +09:00
..
ca Update version to v2.0.0-alpha 2020-10-04 04:30:40 +09:00
mtl graphicsdriver/metal/mtl: Bug fix: Fix the guard range 2020-11-08 04:44:43 +09:00
ns Update version to v2.0.0-alpha 2020-10-04 04:30:40 +09:00
graphics.go ebiten: Add a new shader function imageDstRegionOnTexture 2020-12-09 11:36:29 +09:00
README.md Update import paths in the documents 2020-10-04 05:07:08 +09:00
shader.go Update version to v2.0.0-alpha 2020-10-04 04:30:40 +09:00
view_ios.go Update version to v2.0.0-alpha 2020-10-04 04:30:40 +09:00
view_macos.go Update version to v2.0.0-alpha 2020-10-04 04:30:40 +09:00
view.go graphicsdriver/metal: Bug fix: Had to set the vsync state again at resetting 2020-10-14 01:58:56 +09:00

These packages are copied from Dmitri Shuralyov's mtl packages and edited with Dmitri's permission:

  • github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/ca (copied from dmitri.shuralyov.com/gpu/mtl/example/movingtriangle/internal/ca)
  • github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/mtl (copied from dmitri.shuralyov.com/gpu/mtl)
  • github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/ns (copied from dmitri.shuralyov.com/gpu/mtl/example/movingtriangle/internal/ns)